Michael Kowalski makowalski
  • Joined on 2020-09-17
Michael Kowalski created pull request blender/blender#119683 2024-03-20 03:48:19 +01:00
Fix: USD import: point instancer invalid modifier uid
Michael Kowalski created branch usd-pointinstancer-uid-init in makowalski/blender 2024-03-20 03:47:01 +01:00
Michael Kowalski pushed to usd-pointinstancer-uid-init at makowalski/blender 2024-03-20 03:47:01 +01:00
7b113a8a46 Fix: USD import: point instancer invalid modifier uid
3641b4b884 Fix #119586: Vertex paint mode crash after converting color attribute
Compare 2 commits »
2b500bf0f7 Fix: USD import: point instancer invalid modifier uid
e53d4e423e Cleanup: Convert sculpt_trim.cc to enum class
2d49cc597f Fix #119275: Update Sidebar Values with Voxel Size Changes
76c5587531 Cleanup: Rename mesh render SortedFaceData fields
9fe2e34833 Cleanup: Rename MeshRenderData variables
Compare 10 commits »
Michael Kowalski created branch usd-pointinstancer-reader-uid-init in makowalski/blender 2024-03-20 02:55:42 +01:00
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-19 01:03:03 +01:00
2123106396 USD: Cleanup, pass string by const reference
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-19 00:40:31 +01:00
57bdf7cead Fix: USD export: Prim name collision
Michael Kowalski commented on issue blender/blender#119404 2024-03-18 21:44:53 +01:00
USD Skeleton import not working as expected

The reason it doesn't animate in a more recent USDView is that the skeletons don't have the correct schemas. E.g., this is missing:

def SkelRoot "Hips"(
                prepend…
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-17 12:37:36 +01:00
3eb56d5fe9 Fix: USD: incorrect name lookup for data
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-15 03:38:46 +01:00
7fd656c0ed Fix: USD: Export crash processing material names
Michael Kowalski closed pull request blender/blender#115808 2024-03-13 15:33:14 +01:00
USD: Automatically Set displayName metadata on Objects, Meshes, and Materials at Export if they contain non-ASCII characters
Michael Kowalski commented on pull request blender/blender#115808 2024-03-13 15:33:12 +01:00
USD: Automatically Set displayName metadata on Objects, Meshes, and Materials at Export if they contain non-ASCII characters

I previously merged this pull request manually, so am closing this. Thanks for the great work!

Michael Kowalski commented on issue blender/blender#119404 2024-03-13 12:55:07 +01:00
USD Skeleton import not working as expected

Thanks for reporting this. I'll investigate.

Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-12 23:14:12 +01:00
bc2e97cc68 USD export: fixed relative path computation
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-12 18:40:12 +01:00
e1329bb555 USD export: set displayName for non-ASCII names
Michael Kowalski created branch auto_display_name in makowalski/blender 2024-03-12 02:55:38 +01:00
Michael Kowalski pushed to auto_display_name at makowalski/blender 2024-03-12 02:55:38 +01:00
b0f3a0e830 USD: remove unused code
8c0201f704 USD: fixed build error.
8c5b8c43f8 Merge branch 'universal-scene-description' into auto_display_name
fc44ba1eeb USD: fix crashes exporting animating instances
3fb7ab5655 USD: fix linux/mac build errors.
Compare 6 commits »
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-03-11 02:06:22 +01:00
fc44ba1eeb USD: fix crashes exporting animating instances
Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-03-11 01:10:15 +01:00
d7c1628bb1 USD export: fixed material path for instances
Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-03-10 00:43:34 +01:00
7394f0ea27 USD: fix exception exporting animating instances