Hi Brecht. I appreciate the comment. I was using PyErr_Print()
originally, but was concerned the user might not notice the error in the console. The work here is to display the full…
Yes, that's correct, the animation format for that toy drummer USDZ asset has changed relatively recently. The older version toy_drummer.usdz
had animating transforms that could be imported…
This USD has skeletal animation, which isn't currently supported in the USD importer. UsdSkel
IO is implemented in the universal-scene-description
branch and I confirmed the animation loads…
I'm incrementally implementing the requested changes, but this work is still in progress. My apologies for the delay. I added improved handling for exceptions so far and will address Brecht's…