Michael Kowalski makowalski
  • Joined on 2020-09-17
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-11 19:45:02 +01:00
22b0019e94 USD IO: Fixed error in Sun light angle export.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-11 02:55:12 +01:00
11b33f3a3d USD import: fix error importing texture for UMM.
Michael Kowalski commented on issue blender/blender#105621 2023-03-10 15:36:56 +01:00
USD Export: Texture alpha (A) channel from shader graph being remapped to red (R)

@PratikPB2123 Thanks for reporting this. I have verified the issue. There may already be a pull request to address this, but I need to verify this. If there isn't, I'll create a new patch to…

Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-09 02:41:50 +01:00
ac02bc5390 USD: updated import textures mode option description.
beff110ab1 USD: disable vertex group export by default.
3b9df7b9bb USD: panels UX change for import/export options.
f8faefab13 USD export: fixed vertex group export crash.
2aaa085f4c USD export: fix warnings setting axis options.
Compare 5 commits »
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-28 15:48:22 +01:00
353f83ddda USD: fix linux/mac compiler warnings.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-24 17:31:18 +01:00
94a35ab24a USD: fix linux/mac compiler warnings.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-24 12:42:20 +01:00
c30ad3ad30 USD: Fixed linux/mac build error.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-24 12:23:18 +01:00
c0948d75c1 USD: Fixed linux/mac build warning and error.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-24 04:27:58 +01:00
5f2d3decd3 USD: fix import options errors.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-24 04:00:04 +01:00
d68c0afd23 USD: New export UI.
Michael Kowalski closed pull request blender/blender#104459 2023-02-22 17:26:46 +01:00
Refactor: in USD importer extract read_mesh params into a struct
Michael Kowalski commented on pull request blender/blender#104459 2023-02-22 17:26:46 +01:00
Refactor: in USD importer extract read_mesh params into a struct

Committed on the command line to

1b7076bd4f

Michael Kowalski pushed to main at blender/blender 2023-02-22 17:24:01 +01:00
1b7076bd4f USD import: extract read_mesh params into a struct.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-22 02:36:02 +01:00
ad9446b08d Merge branch 'main' into universal-scene-description
1b96dd535a Merge branch 'blender-v3.5-release'
d355f3ed2b Cleanup: Spelling in warning message
78825783cc Merge branch 'blender-v3.5-release'
144f74230f Make update: Fix empty message of "Blender repository skipped"
Compare 214 commits »
Michael Kowalski pushed to tmp-usd-022123 at blender/blender 2023-02-21 21:07:16 +01:00
d7043a5aea Merge branch 'main' into tmp-usd-022123
Michael Kowalski created branch tmp-usd-022123 in blender/blender 2023-02-21 21:07:15 +01:00
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-21 17:43:19 +01:00
b17e75f876 USD IO: use asset resolver to copy textures.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-02-19 02:24:56 +01:00
7187ccb998 USD: export generic float2 attributes as UVs.
Michael Kowalski commented on pull request blender/blender#104459 2023-02-17 19:09:40 +01:00
Refactor: in USD importer extract read_mesh params into a struct

LGTM too.

@makowalski want to do the commit?

My apologies. The pull request emails were getting filtered into my junk folder, so I didn't get this message till now. I'll do the…

Michael Kowalski commented on pull request blender/blender#104515 2023-02-16 03:54:48 +01:00
USD: fix various import problems with the Alab V2 scene

Do you know if perfuv is a common naming convention for USD? I haven't seen this convention before, but maybe it's used more widely than I'm aware. I would argue that if this name is specific…