Block a user
2468bbd391
USD: WIP: refactor to reduce duplicated code; cleanup
554293555b
USD: WIP: adding comment and cleanup
Michael Kowalski
created branch usd_dome_light_io_mak in makowalski/blender
2024-05-25 20:56:44 +02:00
cf34617e5e
USD: WIP: creating mapping node for domelight import
0d973cae9a
USD: removed code not essential to domelight conversion
efe7565746
USD: removed attempt to access invalid export option
621f016973
USD: fix conflicts from previous merge
5779f95f45
Merge branch 'main' into usd_dome_light_io
Michael Kowalski
pushed to feature/dome_light_and_other_upgrades at CharlesWardlaw/blender
2024-05-25 18:13:27 +02:00
0d973cae9a
USD: removed code not essential to domelight conversion
Michael Kowalski
pushed to feature/dome_light_and_other_upgrades at CharlesWardlaw/blender
2024-05-25 00:47:26 +02:00
efe7565746
USD: removed attempt to access invalid export option
Michael Kowalski
pushed to feature/dome_light_and_other_upgrades at CharlesWardlaw/blender
2024-05-25 00:14:23 +02:00
621f016973
USD: fix conflicts from previous merge
5779f95f45
Merge branch 'main' into usd_dome_light_io
6b6657405f
Fix #76704: resetting socket values always resets to zero instead of default value
a6a5fd053a
USD Export: filtering option for types to export
62ebc5f351
Fix Image Save operator locking when saving render result
USD Export: Added filtering option for types to export.
USD Export: Added filtering option for types to export.
Hi @deadpin. Were you planning to merge these changes, or should I? (Just so we don't both try merging at the same time.)
USD Export: Added filtering option for types to export.
I did a quick test, adding the following to USDHierarchyIterator::mark_as_weak_export()
:
if (object->type == OB_MESH && ! this->params_.export_meshes) {
return true;
}
I…