Matias Mendiola mendio
  • Joined on 2013-10-31
Matias Mendiola commented on pull request blender/blender#114637 2023-11-15 21:26:47 +01:00
GPv3: Add Assign material menu

The menu should be grayed out if the Object does not have any material

Matias Mendiola commented on pull request blender/blender#114637 2023-11-15 21:26:47 +01:00
GPv3: Add Assign material menu

in Stroke Context Menu, Assign Material and Set as Active Material should be above Mirror menu to follow GPv2

Matias Mendiola deleted branch GPv3_Switch_Direction from mendio/blender 2023-11-08 18:11:16 +01:00
Matias Mendiola pushed to GPv3_Switch_Direction at mendio/blender 2023-11-08 16:04:23 +01:00
d928f3875d Merge branch 'main' into GPv3_Switch_Direction
571bddb6c8 Cleanup: Fix warnings due to disabled OCIO
a8cb0b0ca0 GPv3: Set selected curve material as active material
212a1cfb4c Merge branch 'blender-v4.0-release'
176df4bead Release: Update licenses doc and freedesktop file for 4.0
Compare 180 commits »
Matias Mendiola commented on pull request blender/blender#114348 2023-11-08 15:53:07 +01:00
GPv3: Show and hide layers operators

LGTM

As a side note, IMHO the unselected name of the parameter is not the best name because really means if you hide de active or the others, but in any case this parameter is hidden,…

Matias Mendiola commented on pull request blender/blender#114006 2023-11-07 15:58:17 +01:00
GPv3: Set Uniform operator for Thickness and Opacity

For the UI we use Radius and Strength names only in brush settings, once applied, it becomes Stroke Thickness and Stroke Opacity. So yes, Thickness fot the parameter is correct in this case…

Matias Mendiola approved blender/blender#113978 2023-11-06 17:32:35 +01:00
GPv3: Set caps operator
Matias Mendiola pushed to GPv3_Show_Hide_Layers at mendio/blender 2023-11-06 12:35:46 +01:00
fea91caffd Remove unused property
Matias Mendiola commented on pull request blender/blender#114348 2023-11-04 17:57:51 +01:00
GPv3: Show and hide layers operators

I removed Layer selection after unhide the layer

Matias Mendiola pushed to GPv3_Show_Hide_Layers at mendio/blender 2023-11-04 17:56:20 +01:00
f3ee8d3ce7 Remove not needed Layer selection after unhide the Layer
Matias Mendiola pushed to GPv3_Show_Hide_Layers at mendio/blender 2023-11-04 17:54:02 +01:00
97a29b5fd7 Merge branch 'main' into GPv3_Show_Hide_Layers
91db8fc5a0 GPv3: Multi-frame editing
b679ea939a EEVEE-Next: Per probe viewport display
d8f59dce26 Merge branch 'blender-v4.0-release'
db5cae78b7 Fix: Sculpt redo crash after undoing addition of mask
Compare 121 commits »
Matias Mendiola commented on pull request blender/blender#114348 2023-11-04 17:16:57 +01:00
GPv3: Show and hide layers operators

You are right, in GPv2 the behaviour is that when you unhide a Layer all the strokes of the unhided Layer are selected. But this is destructive of all the selections you had in the Layer before it…

Matias Mendiola commented on pull request blender/blender#113978 2023-11-03 01:23:54 +01:00
GPv3: Set caps operator

@hamza-el-barmaki right now we have to focus on port the same features that we have in Grease Pencil v2, when we finish with that we could revisit everything making updates and adding new features.

Matias Mendiola commented on pull request blender/blender#113978 2023-11-02 20:19:24 +01:00
GPv3: Set caps operator

Since we changed the Default operator option to Rounded, and the menu is called Set Caps, I would suggest also adding the Flat option and renaming the others like the mockup below. IMO…

Matias Mendiola pushed to GPv3_Switch_Direction at mendio/blender 2023-11-02 18:49:35 +01:00
57240f79ca GPv3: Updated to new multiframe editing
ee4fdcbec7 Merge branch 'main' into GPv3_Switch_Direction
91db8fc5a0 GPv3: Multi-frame editing
b679ea939a EEVEE-Next: Per probe viewport display
d8f59dce26 Merge branch 'blender-v4.0-release'
Compare 303 commits »
Matias Mendiola deleted branch GPV3_OT from mendio/blender 2023-11-01 14:36:07 +01:00
Matias Mendiola commented on pull request blender/blender#114188 2023-11-01 12:43:55 +01:00
GPv3: Set selected curve material as active material

Agree, an "active stroke" is very necessary and not only for this, but in my experience teaching Grease Pencil, artists always try to use the eyedropper to get the active material, only to realize…

Matias Mendiola commented on pull request blender/blender#114188 2023-11-01 12:30:57 +01:00
GPv3: Set selected curve material as active material

This operator was introduced before Grease Pencil had the eyedropper tool. Now that we have an eyedropper tool, we can use it with CTRL or SHIFT to pick over a stroke and change the active…