Matias Mendiola mendio
  • Joined on 2013-10-31
Matias Mendiola commented on pull request blender/blender#120257 2024-05-02 23:46:47 +02:00
GPv3: Brush radius unit option

Everything worked very well in my tests, just two point to think about:

  1. When using scene units, having the radius size in meters (for example, 0.01 m) is not so user friendly for 2D artist.…
Matias Mendiola deleted branch GPv3_menus from mendio/blender 2024-04-30 14:17:51 +02:00
Matias Mendiola created pull request blender/blender#121263 2024-04-30 13:19:06 +02:00
GPv3: menus updates
Matias Mendiola created branch GPv3_menus in mendio/blender 2024-04-30 13:05:02 +02:00
Matias Mendiola pushed to GPv3_menus at mendio/blender 2024-04-30 13:05:02 +02:00
88e1f4ff0e Group Copy and Paste Operators with Duplicate
8aafd5bd51 Add Vertex Group menu to point menu
a3dde0ade9 Add Close operator to Stroke menu
2309f6473a Move point menu before stroke menu
d588bfdb5e Geometry Nodes: improve naming and code deduplication
Compare 10 commits »
Matias Mendiola opened issue blender/blender#121233 2024-04-29 23:00:50 +02:00
GPv3: Draw mode primitives are missing the use of MMB to confirm the stroke
Matias Mendiola opened issue blender/blender#121232 2024-04-29 22:53:11 +02:00
GPv3: Wrong onion skinning icon in the Dope sheet
Matias Mendiola opened issue blender/blender#120926 2024-04-22 13:10:07 +02:00
GPv3: Blender crash using Separate Operators on converted files from GPv2
Matias Mendiola commented on pull request blender/blender#120722 2024-04-18 02:19:55 +02:00
Fix: GPv3: Retrieving drawings for layer returns invalid layer index

You were right, it's not an issue generated by this change. Sorry for the confussion.

I get an assert in all the Separate operators (selected, layer and material) but only with drawings…

Matias Mendiola commented on pull request blender/blender#120722 2024-04-17 20:23:57 +02:00
Fix: GPv3: Retrieving drawings for layer returns invalid layer index

I'll check grease_pencil_separate_layer tomorrow and let you know

Matias Mendiola commented on pull request blender/blender#120722 2024-04-17 14:53:07 +02:00
Fix: GPv3: Retrieving drawings for layer returns invalid layer index

@PratikPB2123 @SietseB please revert this. This change breaks Separate by Layer operator (grease_pencil_separate_layer) The operator needs all the drawings in a particular layer not the layer…

Matias Mendiola deleted branch GPV3_separate_bug from mendio/blender 2024-03-05 12:26:34 +01:00
Matias Mendiola commented on issue blender/blender#118956 2024-03-04 19:19:45 +01:00
GPv3: Separate by material creates new objects when material is not used

@PratikPB2123 @filedescriptor here it is a PR to fix the bug [#119062: GPv3: Fix: Avoid the creation of new objects for empty material slots when separating by material](https://projects.blender.or

Matias Mendiola created pull request blender/blender#119062 2024-03-04 19:16:10 +01:00
GPv3: Fix: Avoid the creation of new objects for empty material slots when separating by material
Matias Mendiola pushed to GPV3_separate_bug at mendio/blender 2024-03-04 19:06:22 +01:00
a82baef8e5 Merge branch 'main' into GPV3_separate_bug
ce80cc1526 Cleanup: Remove unused UI button creation function
82448c1e4d Fix: Typo in latest commit
4ab6feb5bd Fix: GPU Compositor results are sometimes clipped
19188582b0 Cleanup: Remove unused return
Compare 18 commits »
Matias Mendiola created branch GPV3_separate_bug in mendio/blender 2024-03-04 19:03:56 +01:00
Matias Mendiola pushed to GPV3_separate_bug at mendio/blender 2024-03-04 19:03:56 +01:00
5113e46e13 Avoid create objects for empty material slot
797b9f65e6 GPv3: Select mode in Edit Mode keymap
ad8180c54c GPv3: Copy and Paste operators for copying strokes and points
d0c9246fcc Fix #119022: GPv3: Noise modifier seed per stroke
64bb63dcb0 Fix #118962: Skip setting not taken into account looping over points
Compare 10 commits »
Matias Mendiola deleted branch GPV3_menus from mendio/blender 2024-02-08 12:45:48 +01:00
Matias Mendiola commented on pull request blender/blender#117959 2024-02-08 12:13:02 +01:00
GPv3: Add and reorder menus to follow GPv2 menu layout

yes, Arrange and reorder are both correct names, but better to keep Arrange for muscle memory