Matias Mendiola mendio
  • Joined on 2013-10-31
Matias Mendiola commented on issue blender/blender#122183 2024-05-24 15:15:22 +02:00
GPv3: Primitives omitted the color attribute on the fill

Also tested with a new object from scratch and only fail with primitives. Do you have activated Material or Render preview as viewport shading?

Matias Mendiola reopened issue blender/blender#122183 2024-05-24 15:10:57 +02:00
GPv3: Primitives omitted the color attribute on the fill
Matias Mendiola closed issue blender/blender#122183 2024-05-24 15:02:32 +02:00
GPv3: Primitives omitted the color attribute on the fill
Matias Mendiola commented on issue blender/blender#122183 2024-05-24 15:02:28 +02:00
GPv3: Primitives omitted the color attribute on the fill

Strange... can you attach file? 😅

Use the 2D animation template

Maybe the old gpv2 object is used?

No, just opened Blender with the 2D animation template (Grease Pencil 3.0…

Matias Mendiola commented on issue blender/blender#122157 2024-05-24 14:05:43 +02:00
GPv3: Radius unit on new object is 'View'

@SietseB You have explained very well the situation. I like your proposal

Matias Mendiola commented on issue blender/blender#122183 2024-05-24 13:51:42 +02:00
GPv3: Primitives omitted the color attribute on the fill

I think this is also true for draw brush.

Can't reproduce. Draw and Fill Brushes work with color attribute in my test, only primitives fail

![image](/attachments/6977a496-cf4a-425b-8c3d-54e…

Matias Mendiola commented on issue blender/blender#122157 2024-05-24 13:40:16 +02:00
GPv3: Radius unit on new object is 'View'

IMO option 1 will be seen as a regression for users, and another setting to tweak to properly use Grease Pencil (We already have to turn on Z pass now). I don't think the only way to solve this is…

Matias Mendiola opened issue blender/blender#122183 2024-05-23 21:35:43 +02:00
GPv3: Primitives omitted the color attribute on the fill
Matias Mendiola commented on issue blender/blender#121756 2024-05-13 22:43:27 +02:00
Story Pencil Addon issue with retiming

This is not a bug, you have to manually reload the strip when needed using the Strip -> Input menu

image

Doing that automatically could…

Matias Mendiola commented on pull request blender/blender#120257 2024-05-03 15:22:32 +02:00
GPv3: Brush radius unit option
  1. This already works. It's just that the button is missing in the topbar. You can seit it in the tool settings in the side pane.

haha...Great! just testing that and noticed that when…

Matias Mendiola commented on pull request blender/blender#120257 2024-05-02 23:46:47 +02:00
GPv3: Brush radius unit option

Everything worked very well in my tests, just two point to think about:

  1. When using scene units, having the radius size in meters (for example, 0.01 m) is not so user friendly for 2D artist.…
Matias Mendiola deleted branch GPv3_menus from mendio/blender 2024-04-30 14:17:51 +02:00
Matias Mendiola created pull request blender/blender#121263 2024-04-30 13:19:06 +02:00
GPv3: menus updates
Matias Mendiola created branch GPv3_menus in mendio/blender 2024-04-30 13:05:02 +02:00
Matias Mendiola pushed to GPv3_menus at mendio/blender 2024-04-30 13:05:02 +02:00
88e1f4ff0e Group Copy and Paste Operators with Duplicate
8aafd5bd51 Add Vertex Group menu to point menu
a3dde0ade9 Add Close operator to Stroke menu
2309f6473a Move point menu before stroke menu
d588bfdb5e Geometry Nodes: improve naming and code deduplication
Compare 10 commits »
Matias Mendiola opened issue blender/blender#121233 2024-04-29 23:00:50 +02:00
GPv3: Draw mode primitives are missing the use of MMB to confirm the stroke
Matias Mendiola opened issue blender/blender#121232 2024-04-29 22:53:11 +02:00
GPv3: Wrong onion skinning icon in the Dope sheet
Matias Mendiola opened issue blender/blender#120926 2024-04-22 13:10:07 +02:00
GPv3: Blender crash using Separate Operators on converted files from GPv2
Matias Mendiola commented on pull request blender/blender#120722 2024-04-18 02:19:55 +02:00
Fix: GPv3: Retrieving drawings for layer returns invalid layer index

You were right, it's not an issue generated by this change. Sorry for the confussion.

I get an assert in all the Separate operators (selected, layer and material) but only with drawings…