Also tested with a new object from scratch and only fail with primitives. Do you have activated Material or Render preview as viewport shading?
Strange... can you attach file? 😅
Use the 2D animation template
Maybe the old gpv2 object is used?
No, just opened Blender with the 2D animation template (Grease Pencil 3.0…
@SietseB You have explained very well the situation. I like your proposal
I think this is also true for draw brush.
Can't reproduce. Draw and Fill Brushes work with color attribute in my test, only primitives fail
![image](/attachments/6977a496-cf4a-425b-8c3d-54e…
IMO option 1 will be seen as a regression for users, and another setting to tweak to properly use Grease Pencil (We already have to turn on Z pass now). I don't think the only way to solve this is…
- This already works. It's just that the button is missing in the topbar. You can seit it in the tool settings in the side pane.
haha...Great! just testing that and noticed that when…
Everything worked very well in my tests, just two point to think about:
- When using scene units, having the radius size in meters (for example, 0.01 m) is not so user friendly for 2D artist.…
You were right, it's not an issue generated by this change. Sorry for the confussion.
I get an assert in all the Separate operators (selected, layer and material) but only with drawings…