forked from blender/blender
index-of-nearest-104619 #2
@ -371,10 +371,18 @@ class DATA_PT_font(CurveButtonsPanelText, Panel):
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row.prop(char, "use_small_caps", toggle=True)
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else:
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row = layout.row(align=True)
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row.operator("font.style_toggle", text="Bold", icon='BOLD' , depress = text.is_select_bold).style = 'BOLD'
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row.operator("font.style_toggle", text="Italic", icon='ITALIC' , depress = text.is_select_italic).style = 'ITALIC'
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row.operator("font.style_toggle", text="Underline", icon='UNDERLINE' , depress = text.is_select_underline).style = 'UNDERLINE'
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row.operator("font.style_toggle", text="Small Caps", icon='SMALL_CAPS' , depress = text.is_select_smallcaps).style = 'SMALL_CAPS'
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row.operator(
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"font.style_toggle", text="Bold", icon='BOLD', depress=text.is_select_bold,
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).style = 'BOLD'
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row.operator(
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"font.style_toggle", text="Italic", icon='ITALIC', depress=text.is_select_italic,
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).style = 'ITALIC'
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row.operator(
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"font.style_toggle", text="Underline", icon='UNDERLINE', depress=text.is_select_underline,
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).style = 'UNDERLINE'
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row.operator(
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"font.style_toggle", text="Small Caps", icon='SMALL_CAPS', depress=text.is_select_smallcaps,
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).style = 'SMALL_CAPS'
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class DATA_PT_font_transform(CurveButtonsPanelText, Panel):
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@ -903,7 +903,10 @@ class NodeTreeInterfacePanel(Panel):
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props = property_row.operator_menu_enum(
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"node.tree_socket_change_subtype",
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"socket_subtype",
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text=active_socket.bl_subtype_label if active_socket.bl_subtype_label else active_socket.bl_idname
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text=(
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active_socket.bl_subtype_label if active_socket.bl_subtype_label else
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active_socket.bl_idname
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),
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)
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layout.use_property_split = True
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@ -939,8 +939,8 @@ static AllMeshesInfo preprocess_meshes(const GeometrySet &geometry_set,
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mesh_info.stored_vertex_ids = ids_attribute.varray.get_internal_span().typed<int>();
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}
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}
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mesh_info.material_indices =*
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attributes.lookup_or_default<int>("material_index", ATTR_DOMAIN_FACE, 0);
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mesh_info.material_indices = *attributes.lookup_or_default<int>(
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"material_index", ATTR_DOMAIN_FACE, 0);
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}
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info.no_loose_edges_hint = std::all_of(
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@ -92,10 +92,7 @@ class MeshImporter : public MeshImporterBase {
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* A pair/of geom UID and mat UID, one geometry can have several materials. */
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std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId> materials_mapped_to_geom;
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bool set_poly_indices(int *poly_verts,
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int loop_index,
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const uint *indices,
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int loop_count);
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bool set_poly_indices(int *poly_verts, int loop_index, const uint *indices, int loop_count);
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void set_face_uv(blender::float2 *mloopuv,
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UVDataWrapper &uvs,
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