Seems this still related with wrong quaternion conversion that i had reported separatly, not sure there is anything else wrong.
I see fix of heap allocation alignment.
I think this can be part of GuardedAllocator
with compile time switch in allocate()
/
Ah, well, once there is just one version of every element (Amount
= 1) we do not create any additional edge/face, but: every duplicate edge have its own vertices. We can not share vertices…
Thanks @Sergey for that input! I see literally everyday this PR (like my first tab) but did not found a time yet to sit down and check everything here\
I guess here can be two nullptr
arguments, not sure. In case node tree is edited we have to update everything that is depends on the node tree, so this is correct. Like in versioning, we do not…
I closed first version of this report, this is expected. Multiple edges/faces with the same vertices is invalid topology. This is not a bug.
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This is simular to #108049.
There is just missed some update call.
Any captured attributes are gone once you pass geometry though the Bake node. This is expected. In case you did not capture a field then this will work since this is not an attribute.
original file I submitted
I just don't know at which place in that file i should look at.
Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.
For…