Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on issue blender/blender#127214 2024-09-06 19:39:05 +02:00
Theme Preferences don't work

I can confirm, however this issue has been reported before, see #124549. Will merge reports. Please subscribe in #124549 if you want to see further updates

Iliya Katushenock commented on pull request blender/blender#127218 2024-09-06 19:32:38 +02:00
Cleanup: Specialize cavity occlusion automasking

Any such constructors are not necessary, you can just call () default on and {}-aggregate initialization.

Iliya Katushenock closed issue blender/blender#127219 2024-09-06 19:23:14 +02:00
Import STL's - Shading "issue". It shades smooth when imported rather than Flat since 4.1 Possibly add an option to change that in prefferences if it's not a bug.
Iliya Katushenock commented on issue blender/blender#127219 2024-09-06 19:23:11 +02:00
Import STL's - Shading "issue". It shades smooth when imported rather than Flat since 4.1 Possibly add an option to change that in prefferences if it's not a bug.

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Iliya Katushenock commented on issue blender/blender#127222 2024-09-06 19:22:00 +02:00
Geometry Nodes Using Object Info adjust materials of referenced object

I can change material domain from Object to Data and this resolve the issue. Issue is related with pointers deduplication, so the material on Object make it incorrect and next all becomes too…

Iliya Katushenock commented on pull request blender/blender#126655 2024-09-06 18:59:01 +02:00
Anim: Reuse action between related data

We have macro to iterate over linked lists to?/

Iliya Katushenock commented on issue blender/blender#127222 2024-09-06 18:44:45 +02:00
Geometry Nodes Using Object Info adjust materials of referenced object

I can confirm, however this issue has been reported before, see #126705. Will merge reports. Please subscribe in #126705 if you want to see further updates

Iliya Katushenock closed issue blender/blender#127222 2024-09-06 18:43:22 +02:00
Geometry Nodes Using Object Info adjust materials of referenced object
Iliya Katushenock commented on pull request blender/blender#127184 2024-09-05 17:28:39 +02:00
Fix #127054: crash due to integer overflow in Resample Curves node

Does this mean that result of overflow, converted to smaller int, will be just max int (crash due to not enough memory) or int will be clipped by lower bytes (incorrect offset indices invariant -…

Iliya Katushenock commented on issue infrastructure/blender-projects-platform#122 2024-09-05 17:21:02 +02:00
Gitea: Add new custom emojis

My current suggestion is to add the new icons as emoji:

  1. Cake. 2 Sweet Smile.
  2. House Fire.

Wonder is SVG is supported or icons should be done as png pictures?/

Iliya Katushenock commented on pull request blender/blender#127128 2024-09-04 21:12:28 +02:00
UI: Use a Vector to store buttons in UI blocks

Seems like its better to do:

Iliya Katushenock commented on issue blender/blender#126949 2024-09-04 18:16:35 +02:00
Regression: Geometry nodes - instances and boolean operation bug

@mod_moder Blender should not crash even if there is a dependency cycle.

Did not noticed that crash fact in the report\

Iliya Katushenock closed issue blender/blender#127129 2024-09-04 06:52:36 +02:00
Mesh to Volume node inconsistent with concave corners
Iliya Katushenock commented on issue blender/blender#127129 2024-09-04 06:52:32 +02:00
Mesh to Volume node inconsistent with concave corners

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For…

Iliya Katushenock commented on pull request blender/blender#125592 2024-09-03 22:32:54 +02:00
WIP: BLI: Boolean polygon clipping using the Greiner Hormann algorithm.

Important part of the readability is the source data and destination, just do() does not imply anything and only hide the actual actions.

Iliya Katushenock commented on pull request blender/blender#125592 2024-09-03 22:27:25 +02:00
WIP: BLI: Boolean polygon clipping using the Greiner Hormann algorithm.

I am about to replace all bottom if-staments hall.

Iliya Katushenock commented on pull request blender/blender#125592 2024-09-03 22:24:11 +02:00
WIP: BLI: Boolean polygon clipping using the Greiner Hormann algorithm.

I think you did misunderstand what DefaultMixer is.

Iliya Katushenock commented on pull request blender/blender#125592 2024-09-03 22:22:52 +02:00
WIP: BLI: Boolean polygon clipping using the Greiner Hormann algorithm.

Still do not see any reason to check input/decide somethoug about cases. This looks like valid output for valid input and invalid output for invalid input.