Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock deleted branch avoid_mask_lookup from mod_moder/blender 2023-06-23 19:20:48 +02:00
Iliya Katushenock created pull request blender/blender#109305 2023-06-23 19:18:45 +02:00
Geometry Nodes: Swap simulation sockets panel and node socket properties panels
Iliya Katushenock created branch swap_node_and_sim_props_panels in mod_moder/blender 2023-06-23 19:04:03 +02:00
Iliya Katushenock pushed to swap_node_and_sim_props_panels at mod_moder/blender 2023-06-23 19:04:03 +02:00
0da6a334ea init
Iliya Katushenock pushed to fix_sim_socket_add at mod_moder/blender 2023-06-23 18:59:34 +02:00
ad2685d23f зкщпкуыы
Iliya Katushenock created pull request blender/blender#109303 2023-06-23 18:53:31 +02:00
Fix #109295: Make new simulation socket operator the same as new group socket
Iliya Katushenock pushed to fix_sim_socket_add at mod_moder/blender 2023-06-23 18:49:43 +02:00
eca5f5c63e init
Iliya Katushenock created branch fix_sim_socket_add in mod_moder/blender 2023-06-23 18:49:43 +02:00
Iliya Katushenock commented on pull request blender/blender#109249 2023-06-23 18:36:46 +02:00
Nodes: Compute logically linked sockets to outputs

Oh yeah, I forgot, bli containers don't actually deallocate on clear...

Iliya Katushenock commented on issue blender/blender#109259 2023-06-23 17:58:17 +02:00
crash when i try to make instances real for nodes

Can you describe step-by-step all to reproduce this?

Iliya Katushenock pushed to cleanup_2_6_tocpp at mod_moder/blender 2023-06-23 15:10:35 +02:00
235850b5dc fix: add dna nodes header file
Iliya Katushenock commented on pull request blender/blender#109288 2023-06-23 14:07:43 +02:00
Simplified base color for socket types

Custom nodes colors currently seem to be somewhat broken by #109231

This is not related. There the problem is that users need their own version of the declaration to update nodes...

Iliya Katushenock commented on pull request blender/blender#109288 2023-06-23 14:06:42 +02:00
Simplified base color for socket types

This should not be simplified. If we want to have dynamic socket types in the future, determined from the context of the node tree, then this will still be in demand.

Iliya Katushenock pushed to cleanup_2_6_tocpp at mod_moder/blender 2023-06-23 13:58:23 +02:00
973986c654 format
Iliya Katushenock created pull request blender/blender#109287 2023-06-23 13:51:46 +02:00
Cleanup: Move versioning file 2.6 to C++
Iliya Katushenock created branch cleanup_2_6_tocpp in mod_moder/blender 2023-06-23 13:48:50 +02:00
Iliya Katushenock pushed to cleanup_2_6_tocpp at mod_moder/blender 2023-06-23 13:48:50 +02:00
9506a5a807 init
Iliya Katushenock commented on issue blender/blender#109279 2023-06-23 12:38:22 +02:00
Volume shader not working right with geometry nodes and curves

Try flip normal on curve to mesh geometry

Iliya Katushenock commented on pull request blender/blender#109268 2023-06-23 11:53:34 +02:00
WIP: Fix: Geometry Nodes: Don't create dependency graph relations for linked socket values

Didn't check. The same thing will need to be checked for mutating nodes.