Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock pushed to index_of_nearest at mod_moder/blender 2023-04-22 12:00:11 +02:00
afcc40fb4a Jacques name changes
b7ae0c0530 Merge branch 'main' into index_of_nearest
0e82510ea2 Sculpt: Fix #107068: Crash in multires unsubdivide
21b51e7b88 Cleanup: Use function ref instead of pointer for transform gizmo
c547ff1ebd Fix VSE thumbnails are displayed from incorrect scene
Compare 12 commits »
Iliya Katushenock commented on issue blender/blender#107234 2023-04-22 10:53:01 +02:00
Vertex/Edge Slide stuttering with modifier.

I can confirm that in current 3.6. This caused by using Limit Surface option. Will bisect that.

Iliya Katushenock commented on issue blender/blender#107227 2023-04-22 09:55:43 +02:00
"Object Info" node forces entire modifier stack to be reevaluated on any transform.

If you created a node and specified an object in it, there should always be a dependency. We can't tell if a node is being used without doing a full calculation of the entire node tree. This is a…

Iliya Katushenock closed issue blender/blender#107227 2023-04-22 00:35:47 +02:00
"Object Info" node forces entire modifier stack to be reevaluated on any transform.
Iliya Katushenock commented on issue blender/blender#107227 2023-04-22 00:35:45 +02:00
"Object Info" node forces entire modifier stack to be reevaluated on any transform.

Hello, thanks for the report, but it's not a bug the way it works now.

Iliya Katushenock pushed to index_of_nearest at mod_moder/blender 2023-04-21 16:28:17 +02:00
76022550de progress
a7cb230973 Merge branch 'main' into index_of_nearest
b44dace9d8 Build: remove smatch, sparse & splint checking scripts
5e76622f47 Cleanup: remove redundant code
bc338aac74 Cleanup: Avoid switch fallthrough, avoid copying bit span
Compare 8 commits »
Iliya Katushenock pushed to index_of_nearest at mod_moder/blender 2023-04-21 15:21:58 +02:00
ae4cf3861e progress
Iliya Katushenock commented on pull request blender/blender#104619 2023-04-21 15:00:25 +02:00
Geometry Node: Index of Nearest

I see. Just if domain size is 10000, maks is 9999, is no much sense to comput cheap mask. I think, is betted to just allocate all elements if cheap mask is used.

Iliya Katushenock commented on pull request blender/blender#104619 2023-04-21 14:58:40 +02:00
Geometry Node: Index of Nearest

I was isn't invented the best name, mask_is_cheap == true if computing indices make sense and cheap mask is used.

Iliya Katushenock pushed to index_of_nearest at mod_moder/blender 2023-04-21 14:51:16 +02:00
590a9c0781 progress
Iliya Katushenock pushed to index_of_nearest at mod_moder/blender 2023-04-21 14:02:39 +02:00
61628dd06e progress
699aeb1951 Merge branch 'main' into index_of_nearest
e6ec1e4baf Vulkan: Attach debug utils to GPU_debug_group.
09a2b5c70f Docs: note that renaming data-blocks sorted them which impacts iteration
3650b36141 Metal: TF more optimal for hair refinement
Compare 23 commits »
Iliya Katushenock commented on pull request blender/blender#104619 2023-04-21 13:50:21 +02:00
Geometry Node: Index of Nearest

Should i also change one other _cpp wrapper above?

Iliya Katushenock deleted branch fix_sample_curve_field_interfasing from mod_moder/blender 2023-04-21 13:39:40 +02:00
Iliya Katushenock commented on pull request blender/blender#104619 2023-04-21 13:39:08 +02:00
Geometry Node: Index of Nearest

If i do merge parallel_fors below, i can delete this vector.

Iliya Katushenock commented on issue blender/blender#107206 2023-04-21 13:10:52 +02:00
Viewport shading solid mode not displaying geometry nodes color attributes correctly

I'm not sure, but how can this be resolved? If you create a new geometry, its active slot information is not related to the original. Without a mechanism for specifying the active slot, this is…

Iliya Katushenock commented on issue blender/blender#107211 2023-04-21 10:07:30 +02:00
In Blender 3.5 objects disappear when I select the Subdivision Surface modifier but it works as expected when applied

Hello. I can assume that the problem is GPU acceleration. Can you tell me what kind of GPU you have?

Iliya Katushenock commented on issue blender/blender#107209 2023-04-21 10:05:03 +02:00
issue in texture paint

Hey, thank for report this, can you share example file or steps to reproduce that from new blend project?

Iliya Katushenock commented on pull request blender/blender#107193 2023-04-21 09:53:37 +02:00
Refactoring: Corrections and unifications in mathematics vfont gizmos

@Harley Thanks for your testing this

Although a bit picky, current code shows the text cursor (caret) lining up vertically perfectly with the selection boxes (left), but are out by a bit with…

Iliya Katushenock pushed to tmp_fix_text_cursor_transform at mod_moder/blender 2023-04-21 00:47:24 +02:00
cf33701ccc fix lost offset scaling
cddb46d4d9 Merge branch 'main' into tmp_fix_text_cursor_transform
f6ec11741c Fix #106208: data-block socket defaults not used for node group
4babb7c02e Cycles: oneAPI: Fix volume intersection for Embree GPU execution
0d9fa73b42 Cycles: oneAPI: Fix motion blur rendering for Embree GPU execution
Compare 14 commits »
Iliya Katushenock commented on issue blender/blender#107201 2023-04-21 00:30:31 +02:00
Newest version crashes when i try to open 2d animation

Hello, thank for report, but i not sure, 2.8, 2018-11-28 is really newes?