Iliya Katushenock mod_moder
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  • Joined on 2019-01-20
Iliya Katushenock commented on pull request blender/blender#105596 2023-03-09 18:45:41 +01:00
Fix #105553: do not copy "Roughness" value from the previous node

There may also be a variant of the is_unreplaceble~ flag to declare a socket, which would mean that this node's socket cannot be replaced in another node. But it is better to approve with Jacques.

Iliya Katushenock commented on pull request blender/blender#105596 2023-03-09 18:43:41 +01:00
Fix #105553: do not copy "Roughness" value from the previous node

@weizhen It would be better if you added a formalized description of this (for example, a set of references to node types) to make this kind of processing a post-processing stage of an already…

Iliya Katushenock commented on pull request blender/blender#105596 2023-03-09 18:27:45 +01:00
Fix #105553: do not copy "Roughness" value from the previous node

Still not sure if such selective exclusions even make sense if the name and type are the same...

Iliya Katushenock commented on issue blender/blender#105610 2023-03-09 17:46:10 +01:00
Regression: Geometry Nodes : Crash with negative amount in Duplicate Elements
F:\Blender_build\first\blender>git diff
diff --git a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.c…
Iliya Katushenock commented on issue blender/blender#105323 2023-03-09 15:49:05 +01:00
blender crash when using real-time compositor w/ colorramp in cardinal or b-spline mode

Then the node would simply not work. If this is not implemented, another interface enum seems to be used.

Iliya Katushenock commented on issue blender/blender#105578 2023-03-09 15:38:49 +01:00
Realize Instances lost Z rotation of Curve Line in certain situations

Not sure how to fix this if it's a bug. The curve does not have a full transform attribute to store the rotation. Because of which, it's more of a feature request rather than a bug (mechanism of…

Iliya Katushenock commented on issue blender/blender#105593 2023-03-09 15:35:19 +01:00
Metaballs render mistake in 3.4.1

Hi, can you tell me if this is a duplicate report blender/blender#103021?

Iliya Katushenock commented on issue blender/blender#105546 2023-03-09 15:29:34 +01:00
Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered

@Thomas-35 The problem is that I don't understand what exactly you consider a bug. I just don’t see something strange in the described (or I can’t reproduce it, since it even sounds strange)

Iliya Katushenock closed issue blender/blender#105578 2023-03-09 05:15:10 +01:00
Realize Instances lost Z rotation of Curve Line in certain situations
Iliya Katushenock commented on issue blender/blender#105578 2023-03-09 05:12:46 +01:00
Realize Instances lost Z rotation of Curve Line in certain situations

Hello. It's not a bug. The instances provide their own space in which the curves can rotate as they please. But if you implement curves, their normals will be calculated with these rotations.…

Iliya Katushenock opened issue blender/blender#105571 2023-03-08 19:16:43 +01:00
Regression: Crash: Geometry nodes trying to evaluate cyclic graph
Iliya Katushenock closed issue blender/blender#105566 2023-03-08 15:17:52 +01:00
Node Wrangler Lazy Connect changed behaviour.
Iliya Katushenock commented on issue blender/blender#105566 2023-03-08 15:17:23 +01:00
Node Wrangler Lazy Connect changed behaviour.

Ah, you could write to me right away that it was a node wrangler... You need to push this report to the addons repository https://projects.blender.org/blender/blender-addons

Iliya Katushenock pushed to compare_node at mod_moder/blender 2023-03-08 13:32:34 +01:00
22984d0ec7 Merge branch 'main' into compare_node
53bb713eda Refactor: Rename OB_GPENCIL and ID_GD
a736f1d638 BLI: Math: Support more vector swizzling and add alignment static assert
63a05f1e18 Vulkan: Fix Shader Compilation Issues.
b1185da403 Fix #102843: Add UV Packer with O(nlogn) performance
Compare 330 commits »
Iliya Katushenock commented on issue blender/blender#105553 2023-03-08 10:31:03 +01:00
When changing the node type in material, sockets of different node types are reused

This mechanism also works for links, so it seems more and more that it's not a bug and dashes don't look weird...

Iliya Katushenock commented on issue blender/blender#105553 2023-03-08 10:29:39 +01:00
When changing the node type in material, sockets of different node types are reused

This behavior is a consequence of the operation of updating the node declaration for sockets. The node reuses old sockets, which makes their values in scope and take precedence over the default…

Iliya Katushenock commented on issue blender/blender#105553 2023-03-08 10:21:17 +01:00
When changing the node type in material, sockets of different node types are reused

All finally, I see what you mean. Still not sure if this is a bug.

Iliya Katushenock commented on issue blender/blender#105553 2023-03-08 10:08:16 +01:00
When changing the node type in material, sockets of different node types are reused

I'm not sure if different default values are a bug, although it can be fixed.