Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock pushed to cleanup_bke_nodes_cpp_naming at mod_moder/blender 2024-08-17 00:15:24 +02:00
86147981b7 progress
Iliya Katushenock pushed to cleanup_bke_nodes_cpp_naming at mod_moder/blender 2024-08-17 00:06:51 +02:00
884ff4605b progress
Iliya Katushenock created pull request blender/blender#126416 2024-08-16 22:47:08 +02:00
Cleanup: BKE: Nodes: Functions renaming
Iliya Katushenock created branch cleanup_bke_nodes_cpp_naming in mod_moder/blender 2024-08-16 22:41:52 +02:00
Iliya Katushenock pushed to cleanup_bke_nodes_cpp_naming at mod_moder/blender 2024-08-16 22:41:52 +02:00
8900fd22ed progress
edc72fa533 init state
8f386cd308 GPv3: Edit Mode: "Scale Thickness" option
359caa3710 Fix #126408: macOS ARM Cycles performance regression
abb3f2b0eb Build: Upgrade sse2neon
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Iliya Katushenock commented on pull request blender/blender#126382 2024-08-16 01:21:31 +02:00
Sculpt: Remove duplicate BVH tree positions storage

For example, for unit tests we have index-independent topology comparison function: #112794.

Also, for mesh topogy utils we have BLI_mesh.hh and BLI_mesh_mapping.hh\

Iliya Katushenock commented on issue blender/blender#125560 2024-08-16 01:18:53 +02:00
Regression: Mesh deform does not work anymore with collision enabled and cloth sim on another object

Please, avoid dependency cycle in your project. The fact of the behavior change is not a bug and expected UB in case of existing dependency cycle.

Iliya Katushenock commented on pull request blender/blender#126382 2024-08-16 00:19:04 +02:00
Sculpt: Remove duplicate BVH tree positions storage

I strongly do not think mesh have to have any such algorithmic methods at all, this is not zero-cost and purely the purpose-depend abstraction.

Iliya Katushenock commented on issue blender/blender#126350 2024-08-15 22:22:21 +02:00
Vertex parenting not working to object using the separate geometry node

Ops, did not read report body, thought you means modifier parenting
Still valid case just constraints is few different topic\

In this case, probably you should create another one object with…

Iliya Katushenock closed issue blender/blender#126350 2024-08-15 20:29:30 +02:00
Vertex parenting not working to object using the separate geometry node
Iliya Katushenock commented on issue blender/blender#126350 2024-08-15 20:29:25 +02:00
Vertex parenting not working to object using the separate geometry node

Thanks for report, geometry nodes are proposed to totally replace all other modifiers and they does not work with any other modifiers. You can expect something, but this is not really expected.…

Iliya Katushenock closed issue blender/blender#126372 2024-08-15 18:12:27 +02:00
Test auto-label
Iliya Katushenock reopened issue blender/blender#126372 2024-08-15 18:12:14 +02:00
Test auto-label
Iliya Katushenock closed issue blender/blender#126372 2024-08-15 18:12:08 +02:00
Test auto-label
Iliya Katushenock reopened issue blender/blender#126372 2024-08-15 18:11:56 +02:00
Test auto-label
Iliya Katushenock commented on issue blender/blender#126363 2024-08-15 13:31:58 +02:00
Capture Attribute cause a crash

Thenks for report, please check latest 4.2 version of blender.

Iliya Katushenock commented on issue blender/blender#126339 2024-08-15 00:06:51 +02:00
Support per face and per edge custom attributes for PLY import

I do not think you could do anything on a python to change geometry nodes behavior.

Iliya Katushenock commented on issue blender/blender#126338 2024-08-14 23:56:44 +02:00
PLY Import Node imported attributes does not have the same type in the header of the PLY

Trust me, when you do something in geometry nodes, int/int8_t/float does not really make a difference.

Iliya Katushenock pushed to dyntopo at mod_moder/blender 2024-08-14 23:53:34 +02:00
ada4f7d6c4 cleanup
5ec5d593d2 Merge branch 'main' into dyntopo
717b8c08f3 Fix #125401: Crash when enabling prefetching
27bc773c0b Cleanup: Formatting
e04707bf2a Cleanup: Sculpt: Remove last usage of PBVHVertRef visibility function
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