Iliya Katushenock mod_moder
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  • Joined on 2019-01-20
Iliya Katushenock pushed to bli_module at mod_moder/blender 2024-08-05 15:43:35 +02:00
79ec5a9a4f add comment for negative b
Iliya Katushenock pushed to bli_module at mod_moder/blender 2024-08-05 15:41:21 +02:00
16be0bb232 add comment for negative b
Iliya Katushenock commented on pull request blender/blender#125876 2024-08-05 15:35:24 +02:00
Refactor: BLI: Integer the periodic module

To make it clear, this is not a mod function that have to use mathematical proof, this is periodic mod, this is used to cyclically wrap the index in to the size of some container and be able to…

Iliya Katushenock commented on pull request blender/blender#125876 2024-08-05 15:21:04 +02:00
Refactor: BLI: Integer the periodic module

-6 is just wrong, this is out of the `

Iliya Katushenock commented on pull request blender/blender#125876 2024-08-05 15:09:21 +02:00
Refactor: BLI: Integer the periodic module

Stop, this is not the correct to use negative size of the periodic module.

Iliya Katushenock commented on pull request blender/blender#125876 2024-08-05 15:01:23 +02:00
Refactor: BLI: Integer the periodic module

((-5 % 10) + 10) % 10 = ((-5) + 10) % 10 = 5 % 10 = 5

Iliya Katushenock reopened issue blender/blender#125880 2024-08-05 12:42:29 +02:00
color attribute output not shwoing when using bounding box
Iliya Katushenock commented on issue blender/blender#125880 2024-08-05 12:42:19 +02:00
color attribute output not shwoing when using bounding box

Ohhh, why we have such for convex hull... okay in order for consistency

Iliya Katushenock closed issue blender/blender#125880 2024-08-05 12:22:09 +02:00
color attribute output not shwoing when using bounding box
Iliya Katushenock commented on issue blender/blender#125880 2024-08-05 12:22:02 +02:00
color attribute output not shwoing when using bounding box

Thanks for report, bounding box is the new geometry, so this is expected that such properties like active color attribute will not be propagated.

Iliya Katushenock closed issue blender/blender#125886 2024-08-05 12:17:20 +02:00
Large renders = black renders
Iliya Katushenock commented on issue blender/blender#125886 2024-08-05 12:17:12 +02:00
Large renders = black renders

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Iliya Katushenock closed issue blender/blender#125891 2024-08-05 12:13:48 +02:00
Blender 4.2 Crashes on Copying Material
Iliya Katushenock commented on issue blender/blender#125891 2024-08-05 12:13:44 +02:00
Blender 4.2 Crashes on Copying Material

I can confirm, however this issue has been reported before, see #124702. Will merge reports. Please subscribe in #124702 if you want to see further updates.

Iliya Katushenock commented on pull request blender/blender#125592 2024-08-05 12:01:19 +02:00
WIP: BLI: Boolean polygon clipping using the Greiner Hormann algorithm.

Okay, i had to be more detailed: anything that is related with attributes should not be at BLI level, if you want to have attributes propagation, you have to do that or at BKE level of the best one - at geometry level.

Iliya Katushenock closed issue blender/blender#125881 2024-08-05 11:57:00 +02:00
Does Blender support build with MSVC under c++20 or c++latest ?
Iliya Katushenock commented on issue blender/blender#125881 2024-08-05 11:56:57 +02:00
Does Blender support build with MSVC under c++20 or c++latest ?

Since this is bug tracker only for user-side bug's, building issues need to be forwarded to the chat: https://blender.chat/channel/blender-builds

Iliya Katushenock closed issue blender/blender#125878 2024-08-05 11:53:47 +02:00
Geometry nodes cannot bake/apply UV map named attributes as "Face Corner>2D Vector" attributes, deleting them from the UV list
Iliya Katushenock commented on issue blender/blender#125878 2024-08-05 11:53:44 +02:00
Geometry nodes cannot bake/apply UV map named attributes as "Face Corner>2D Vector" attributes, deleting them from the UV list

We have 2 places for data types: socket data type and custom data type. So, we have vector socket and use this socket for 2d and 3d vector. All nodes except of the Store Named Attribute can not…

Iliya Katushenock created pull request blender/blender#125876 2024-08-05 01:15:14 +02:00
Refator: BLI: Integer the periodic module