Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on pull request blender/blender#125445 2024-07-25 18:53:06 +02:00
Fix #124922: VSE text strip shadow now casts shadow of the outline

const int64_t y_i

Iliya Katushenock commented on pull request blender/blender#125445 2024-07-25 18:53:04 +02:00
Fix #124922: VSE text strip shadow now casts shadow of the outline

const int64_t

Iliya Katushenock commented on pull request blender/blender#125445 2024-07-25 18:53:03 +02:00
Fix #124922: VSE text strip shadow now casts shadow of the outline

const IndexRange

Iliya Katushenock commented on issue blender/blender#125383 2024-07-25 18:47:05 +02:00
Eevee: Unused nodes with time-dependent driver slow down playback performance

Probably the same as #102881, but do not think shaders should have such issue..

Iliya Katushenock closed issue blender/blender#125417 2024-07-25 15:27:02 +02:00
Group Socket Panels will only appear at end of Group Sockets list and cannot be moved
Iliya Katushenock commented on issue blender/blender#125417 2024-07-25 15:26:58 +02:00
Group Socket Panels will only appear at end of Group Sockets list and cannot be moved

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For…

Iliya Katushenock commented on issue blender/blender#125404 2024-07-25 10:48:11 +02:00
Crash Converting FLOAT4X4 attribute from vertex to Face Corner

Just to make sure, can you check 4.3?

Iliya Katushenock commented on issue blender/blender#125371 2024-07-24 15:22:16 +02:00
Separate geometry node contains instances in both outputs despite face domain

Do not think this is a bug.

Iliya Katushenock commented on pull request blender/blender#123848 2024-07-23 22:28:31 +02:00
Overlay-Next: Light
  • constants have different name convention
Iliya Katushenock commented on pull request blender/blender#123848 2024-07-23 20:52:35 +02:00
Overlay-Next: Light

const float

Iliya Katushenock commented on pull request blender/blender#123848 2024-07-23 20:52:34 +02:00
Overlay-Next: Light

math::numbers::pi

Iliya Katushenock commented on pull request blender/blender#123848 2024-07-23 20:52:33 +02:00
Overlay-Next: Light

Better to use constexpr variables in new code instead of marco\

Iliya Katushenock commented on pull request blender/blender#123848 2024-07-23 20:52:32 +02:00
Overlay-Next: Light

const int angle

Iliya Katushenock commented on pull request blender/blender#116474 2024-07-23 17:16:49 +02:00
UI: Allow drag multiple files from Blender File Browser

Use can use LinearAllocator to duplicate strings and do not care about its owning.

Iliya Katushenock commented on pull request blender/blender#125243 2024-07-23 17:14:37 +02:00
Fix #125194: Sequence.frame_duration returns incorrect value

Use C++ -style cast.

Iliya Katushenock closed issue blender/blender#125311 2024-07-23 14:16:19 +02:00
4.2 eevee - ambient occlusion switch required
Iliya Katushenock commented on issue blender/blender#125311 2024-07-23 14:16:15 +02:00
4.2 eevee - ambient occlusion switch required

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For…

Iliya Katushenock closed issue blender/blender#125285 2024-07-23 11:35:18 +02:00
[Geometry nodes] Applying a bake node after a "deform curves on surface" node crashes blender.
Iliya Katushenock commented on issue blender/blender#125269 2024-07-23 10:48:28 +02:00
Shader editor "camera" postion isn't consistent with saved file after certain circumstances

Yes, this is very old issie, it just hard to track this..