btw noob question - i'm seeing that you used power = 3 what is this supposed to mean? like a 3d pythagorean theorem for distance or some inverse gravity thing ??
For me that looks like way to…
Yeah this is out of the PR scope IMO, this is even not new line of code (okay if moved or copied, but not such case)\
Not my TODO, this is one of the reason why i statr refactor of the Instance on Points
node and fond that bug what for this PR is.
You can pass something into zone in that way, you output of the zone always have to be though the output node.
It also supports "incomplete" zones (ie. only the zone begin or end node is connected to the tree output) since I saw geometry nodes supported those, but in the case of shader code generation it…
Just in case, you tried this in debug build and there is no error messages in the terminal?
I'm okay with pow but not sure about sign\