Anirudh Vempati notrudyyy
  • Joined on 2024-09-18
Anirudh Vempati commented on pull request blender/blender#128632 2024-10-07 21:26:54 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes without multires

Oh crap, my bad, rebased with main instead of v4.3.

Anirudh Vempati commented on pull request blender/blender#127914 2024-10-07 21:22:22 +02:00
Geometry Nodes: Blur Attribute handle Face Corner domain

@HooglyBoogly Is there anything else I need to get done?

Anirudh Vempati pushed to fix-erase-displacement-crash at notrudyyy/blender 2024-10-07 21:19:19 +02:00
8c94c9e4df Refactor: Filter Mesh Tool: Use pbvh type instead of subdiv_ccg.
fec4caac50 Fix #128595: Mesh Filter Erase Displacement crashes if no mesh multires
52136d3afa Merge branch 'blender-v4.3-release'
49ab0bb844 Fix: Edge Slide: Vertex destination not matching edges intersection
0a4877264d Cycles: Cleanup: Move SVM execution state into a helper struct
Compare 182 commits »
Anirudh Vempati commented on pull request blender/blender#128632 2024-10-07 21:15:44 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes without multires

I see, thank you so much!

Anirudh Vempati commented on pull request blender/blender#128632 2024-10-07 21:12:10 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes without multires

Also, if you can spare the time, when is the PBVH of type Grid vs BMesh vs Mesh? From what I know from the dev docs, Mesh is the general mesh and BMesh is used in edit mode, but it…

Anirudh Vempati pushed to fix-erase-displacement-crash at notrudyyy/blender 2024-10-07 21:08:08 +02:00
02adbc7b61 Refactor: Filter Mesh Tool: Use pbvh type instead of subdiv_ccg.
Anirudh Vempati commented on pull request blender/blender#128632 2024-10-07 20:52:31 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes without multires

Oh, I see. The subvid_ccg was the null pointer so thought that was what I should be looking at. Wasn't aware of the pbvh type. Thanks.

Anirudh Vempati commented on pull request blender/blender#128632 2024-10-07 20:50:31 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes without multires

Ohk, thought it was needed, my bad.

Anirudh Vempati pushed to prevent-centered-popup-reset at notrudyyy/blender 2024-10-06 18:10:56 +02:00
8ca5d461bd Cleanup: Format UI_block_end_ex signature according to standard
Anirudh Vempati created pull request blender/blender#128640 2024-10-05 19:01:31 +02:00
Fix #128473: New node insertion on link search connects to main socket
Anirudh Vempati created branch fix-link-drag-search-link-connection in notrudyyy/blender 2024-10-05 18:57:50 +02:00
7c029461f2 Fix #128473: New node insertion on link search connects to main socket
9517f69762 Fix BLI_path_is_abs_from_cwd with root/drive-letter paths
ea2d27cf84 Fix #128567: file selector automatically creates paths & warns
Compare 3 commits »
Anirudh Vempati created pull request blender/blender#128632 2024-10-05 11:42:44 +02:00
Fix #128595: Mesh Filter Erase Displacement crashes if no mesh multires
Anirudh Vempati pushed to fix-erase-displacement-crash at notrudyyy/blender 2024-10-05 11:34:31 +02:00
e9754e38b8 Fix #128595: Mesh Filter Erase Displacement crashes if no mesh multires
522a21c58b Docs: Update RNA to user manual URL mapping
40d20f023a Fix: gpu_shader_create_info_get_unfinalized_copy
826ba8e27a Fix #128231: Wrong padding for gizmo and menu tooltips
5f5b1b83d0 GPv3: Rename mode enum names and python identifiers
Compare 10 commits »
Anirudh Vempati created branch fix-erase-displacement-crash in notrudyyy/blender 2024-10-05 11:34:30 +02:00
Anirudh Vempati deleted branch clamp-asset-shelf-size from notrudyyy/blender 2024-10-04 16:14:42 +02:00
Anirudh Vempati closed pull request blender/blender#128458 2024-10-04 16:14:28 +02:00
WIP: Fix #128336: Asset Shelf: Shelf doesn't resize in response to resizing of window
Anirudh Vempati commented on pull request blender/blender#128458 2024-10-04 16:14:26 +02:00
WIP: Fix #128336: Asset Shelf: Shelf doesn't resize in response to resizing of window

Closing this because I need to merge to 4.3 branch, and it seems that the above commit has to be reverted as someone else has fixed this.

Anirudh Vempati commented on pull request blender/blender#128522 2024-10-03 10:37:56 +02:00
UI: Prevent draggable centered popups from resetting to center.

PS - To the reviewers - I am pretty sure this is not the best way to do this, and I would appreciate feedback. The UI code was hard for me to understand and the above changes took me a long while…