Block a user
Blender keeps crashing when selecting viewport shading
Hey, could you please share which version of Blender you are using? That way I can try and replicate the crash on my side. Thanks!
Fix #128257: Crash when using Set Vertex Colors with no brush
Thanks for the fix!
No problem!
This works for me. Not sure if this should actually be put into
poll
so when the operator is not supposed to run it should grey out.
Am not sure…
Fix #128257: Set Vertex Colors with no brush null pointer dereference
49415c14a9
Fix #128257: Set Vertex Colors with no brush null pointer dereference
87bef46096
Fix: Crash when there is no active layer/group.
5250e57294
Fix #127288: Vulkan: Report Marketed Driver Version
38a888c794
Cleanup: correct FOREACH_OBJECT_FLAG_BEGIN flag argument
0f1bdd551c
Fix: Sculpt: Debug assert when undoing deformation
Anirudh Vempati
created branch set-vertex-color-crash in notrudyyy/blender
2024-09-27 15:52:15 +02:00
Crash when using "Set Vertex Colors" without a brush.
f62c22734a
Refactor: Geometry Nodes: Blur Corner Attribute use cached corner map
5ff360e6a0
Refactor: Geometry Nodes: Blur Corner Attribute change naming style
Geometry Nodes: Blur Attribute handle Face Corner domain
I'm not entirely sure if I'm right about this, but from the code in mesh_runtime.cc
, Mesh::vert_to_face_map
first calls Mesh::vert_to_face_map_offsets
, and Mesh::vert_to_corner_map
does…
Anirudh Vempati
deleted branch fix-mesh-face-corner-api-desc from notrudyyy/blender
2024-09-25 22:29:10 +02:00
Cleanup: Fix mesh face corner next/prev function descriptions.
Anirudh Vempati
pushed to fix-mesh-face-corner-api-desc at notrudyyy/blender
2024-09-25 21:46:00 +02:00
a1ff5789a7
Cleanup: Fix mesh face corner next/prev function descriptions.
Anirudh Vempati
created branch fix-mesh-face-corner-api-desc in notrudyyy/blender
2024-09-25 21:46:00 +02:00
Fix #128087: EEVEE: Position render pass not in viewport shading panel
Anirudh Vempati
pushed to add-eevee-position-render-pass at notrudyyy/blender
2024-09-25 21:39:06 +02:00
15a8e994a6
Fix #128087: EEVEE: Position render pass not in viewport shading panel
90ec79992f
Fix: Potential crash in mesh comparison tests with mismatched attributes
504c1506b2
Fix: Snap to Grid with constraint limited to floor level
2223d995fc
Fix: Draw: Bounds usage
df251784cd
Fix: Avoid accessing face set with invalid index
Anirudh Vempati
created branch add-eevee-position-render-pass in notrudyyy/blender
2024-09-25 21:39:06 +02:00
0f09c05ff1
Revert: Cleanup: BKE Mesh: Corrected face_corner_next/prev description
f0281c78e1
Refactor: Geometry Nodes: Blur Attribute Face Corner domain handling
Geometry Nodes: Blur Attribute handle Face Corner domain
Oh, didn't know you could index into corner_verts
with the corner index. Will do so.