forked from blender/blender
me-main #1
@ -229,7 +229,6 @@ void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigne
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void BKE_mesh_smooth_flag_set(struct Mesh *me, bool use_smooth);
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void BKE_mesh_auto_smooth_flag_set(struct Mesh *me, bool use_auto_smooth, float auto_smooth_angle);
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/**
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* Used for unit testing; compares two meshes, checking only
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* differences we care about. should be usable with leaf's
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@ -1467,7 +1467,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
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for (me = bmain->meshes.first; me; me = me->id.next) {
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if (!me->medge) {
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BKE_mesh_calc_edges_legacy(me);
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BKE_mesh_calc_edges_legacy(me);
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}
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else {
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BKE_mesh_strip_loose_faces(me);
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@ -155,7 +155,7 @@ bool select_pick(const ViewContext &vc,
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bool select_box(const ViewContext &vc,
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bke::CurvesGeometry &curves,
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const eAttrDomain selection_domain,
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const rcti& rect,
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const rcti &rect,
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const eSelectOp sel_op);
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/** \} */
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