forked from blender/blender
me-main #1
@ -2730,7 +2730,7 @@ void transform_gizmo_3d_model_from_constraint_and_mode_set(TransInfo *t)
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int axis_idx = -1;
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int axis_idx = -1;
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if (t->mode == TFM_TRACKBALL) {
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if (t->mode == TFM_TRACKBALL) {
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axis_idx = MAN_AXIS_ROT_T;
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/* Pass. Do not display gizmo. */
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}
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}
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else if (ELEM(t->mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
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else if (ELEM(t->mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
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const int axis_map[3][7] = {
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const int axis_map[3][7] = {
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