forked from blender/blender
me-main #1
@ -573,7 +573,7 @@ void ShaderManager::device_update_common(Device * /*device*/,
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kfilm->is_rec709 = is_rec709;
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}
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void ShaderManager::device_free_common(Device *, DeviceScene *dscene, Scene *scene)
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void ShaderManager::device_free_common(Device * /*device*/, DeviceScene *dscene, Scene * /*scene*/)
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{
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dscene->shaders.free();
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}
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