forked from blender/blender
me-main #1
@ -648,7 +648,7 @@ GPUDevice::Mem *GPUDevice::generic_alloc(device_memory &mem, size_t pitch_paddin
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}
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}
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if (mem_alloc_result) {
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if (mem_alloc_result) {
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assert(transform_host_pointer(&device_pointer, shared_pointer));
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assert(transform_host_pointer(device_pointer, shared_pointer));
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map_host_used += size;
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map_host_used += size;
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status = " in host memory";
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status = " in host memory";
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}
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}
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