forked from blender/blender
me-main #1
@ -89,13 +89,11 @@ void GPU_indexbuf_create_subrange_in_place(GPUIndexBuf *elem,
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uint length);
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/**
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* (Download and) return a pointer containing the data of an index buffer.
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* (Download and) fill data with the contents of the index buffer.
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*
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* Note that the returned pointer is still owned by the driver. To get an
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* local copy, use `GPU_indexbuf_unmap` after calling `GPU_indexbuf_read`.
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* NOTE: caller is responsible to reserve enough memory.
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*/
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const uint32_t *GPU_indexbuf_read(GPUIndexBuf *elem);
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uint32_t *GPU_indexbuf_unmap(const GPUIndexBuf *elem, const uint32_t *mapped_buffer);
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void GPU_indexbuf_read(GPUIndexBuf *elem, uint32_t *data);
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void GPU_indexbuf_discard(GPUIndexBuf *elem);
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@ -64,13 +64,10 @@ GPUVertBuf *GPU_vertbuf_create_with_format_ex(const GPUVertFormat *, GPUUsageTyp
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GPU_vertbuf_create_with_format_ex(format, GPU_USAGE_STATIC)
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/**
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* (Download and) return a pointer containing the data of a vertex buffer.
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*
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* Note that the returned pointer is still owned by the driver. To get an
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* local copy, use `GPU_vertbuf_unmap` after calling `GPU_vertbuf_read`.
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* (Download and) fill data with the data from the vertex buffer.
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* NOTE: caller is responsible to reserve enough memory of the data parameter.
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*/
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const void *GPU_vertbuf_read(GPUVertBuf *verts);
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void *GPU_vertbuf_unmap(const GPUVertBuf *verts, const void *mapped_data);
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void GPU_vertbuf_read(GPUVertBuf *verts, void *data);
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/** Same as discard but does not free. */
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void GPU_vertbuf_clear(GPUVertBuf *verts);
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void GPU_vertbuf_discard(GPUVertBuf *);
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@ -399,14 +399,6 @@ void IndexBuf::squeeze_indices_short(uint min_idx,
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}
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}
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uint32_t *IndexBuf::unmap(const uint32_t *mapped_memory) const
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{
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size_t size = size_get();
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uint32_t *result = static_cast<uint32_t *>(MEM_mallocN(size, __func__));
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memcpy(result, mapped_memory, size);
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return result;
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}
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} // namespace blender::gpu
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/** \} */
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@ -456,14 +448,9 @@ void GPU_indexbuf_create_subrange_in_place(GPUIndexBuf *elem,
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unwrap(elem)->init_subrange(unwrap(elem_src), start, length);
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}
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const uint32_t *GPU_indexbuf_read(GPUIndexBuf *elem)
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void GPU_indexbuf_read(GPUIndexBuf *elem, uint32_t *data)
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{
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return unwrap(elem)->read();
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}
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uint32_t *GPU_indexbuf_unmap(const GPUIndexBuf *elem, const uint32_t *mapped_buffer)
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{
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return unwrap(elem)->unmap(mapped_buffer);
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return unwrap(elem)->read(data);
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}
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void GPU_indexbuf_discard(GPUIndexBuf *elem)
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@ -98,8 +98,7 @@ class IndexBuf {
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virtual void bind_as_ssbo(uint binding) = 0;
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virtual const uint32_t *read() const = 0;
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uint32_t *unmap(const uint32_t *mapped_memory) const;
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virtual void read(uint32_t *data) const = 0;
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virtual void update_sub(uint start, uint len, const void *data) = 0;
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@ -153,14 +153,9 @@ GPUVertBuf *GPU_vertbuf_duplicate(GPUVertBuf *verts_)
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return wrap(unwrap(verts_)->duplicate());
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}
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const void *GPU_vertbuf_read(GPUVertBuf *verts)
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void GPU_vertbuf_read(GPUVertBuf *verts, void *data)
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{
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return unwrap(verts)->read();
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}
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void *GPU_vertbuf_unmap(const GPUVertBuf *verts, const void *mapped_data)
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{
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return unwrap(verts)->unmap(mapped_data);
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unwrap(verts)->read(data);
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}
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void GPU_vertbuf_clear(GPUVertBuf *verts)
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@ -94,8 +94,7 @@ class VertBuf {
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}
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virtual void update_sub(uint start, uint len, const void *data) = 0;
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virtual const void *read() const = 0;
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virtual void *unmap(const void *mapped_data) const = 0;
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virtual void read(void *data) const = 0;
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protected:
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virtual void acquire_data() = 0;
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@ -48,7 +48,7 @@ class MTLIndexBuf : public IndexBuf {
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~MTLIndexBuf();
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void bind_as_ssbo(uint32_t binding) override;
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const uint32_t *read() const override;
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void read(uint32_t *data) const override;
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void upload_data() override;
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void update_sub(uint32_t start, uint32_t len, const void *data) override;
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@ -46,16 +46,13 @@ void MTLIndexBuf::bind_as_ssbo(uint32_t binding)
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MTL_LOG_WARNING("MTLIndexBuf::bind_as_ssbo not yet implemented!\n");
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}
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const uint32_t *MTLIndexBuf::read() const
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void MTLIndexBuf::read(uint32_t *data) const
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{
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if (ibo_ != nullptr) {
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/* Return host pointer. */
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void *data = ibo_->get_host_ptr();
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return static_cast<uint32_t *>(data);
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void *host_ptr = ibo_->get_host_ptr();
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memcpy(data, host_ptr, size_get());
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}
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BLI_assert(false && "Index buffer not ready to be read.");
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return nullptr;
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}
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void MTLIndexBuf::upload_data()
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@ -56,8 +56,7 @@ class MTLVertBuf : public VertBuf {
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void update_sub(uint start, uint len, const void *data) override;
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const void *read() const override;
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void *unmap(const void *mapped_data) const override;
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void read(void *data) const override;
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void wrap_handle(uint64_t handle) override;
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@ -328,21 +328,12 @@ void MTLVertBuf::bind_as_texture(uint binding)
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GPU_texture_bind(buffer_texture_, binding);
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}
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const void *MTLVertBuf::read() const
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void MTLVertBuf::read(void *data) const
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{
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BLI_assert(vbo_ != nullptr);
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BLI_assert(usage_ != GPU_USAGE_DEVICE_ONLY);
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void *return_ptr = vbo_->get_host_ptr();
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BLI_assert(return_ptr != nullptr);
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return return_ptr;
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}
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void *MTLVertBuf::unmap(const void *mapped_data) const
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{
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void *result = MEM_mallocN(alloc_size_, __func__);
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memcpy(result, mapped_data, alloc_size_);
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return result;
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void *host_ptr = vbo_->get_host_ptr();
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memcpy(data, host_ptr, alloc_size_);
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}
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void MTLVertBuf::wrap_handle(uint64_t handle)
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@ -46,12 +46,12 @@ void GLIndexBuf::bind_as_ssbo(uint binding)
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glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, ibo_id_);
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}
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const uint32_t *GLIndexBuf::read() const
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void GLIndexBuf::read(uint32_t *data) const
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{
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BLI_assert(is_active());
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void *data = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY);
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uint32_t *result = static_cast<uint32_t *>(data);
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return result;
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void *buffer = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY);
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memcpy(data, buffer, size_get());
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glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
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}
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bool GLIndexBuf::is_active() const
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@ -29,7 +29,7 @@ class GLIndexBuf : public IndexBuf {
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void bind();
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void bind_as_ssbo(uint binding) override;
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const uint32_t *read() const override;
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void read(uint32_t *data) const override;
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void *offset_ptr(uint additional_vertex_offset) const
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{
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@ -125,18 +125,12 @@ void GLVertBuf::bind_as_texture(uint binding)
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GPU_texture_bind(buffer_texture_, binding);
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}
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const void *GLVertBuf::read() const
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void GLVertBuf::read(void *data) const
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{
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BLI_assert(is_active());
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void *result = glMapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY);
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return result;
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}
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void *GLVertBuf::unmap(const void *mapped_data) const
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{
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void *result = MEM_mallocN(vbo_size_, __func__);
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memcpy(result, mapped_data, vbo_size_);
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return result;
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memcpy(data, result, size_used_get());
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glUnmapBuffer(GL_ARRAY_BUFFER);
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}
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void GLVertBuf::wrap_handle(uint64_t handle)
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@ -37,8 +37,7 @@ class GLVertBuf : public VertBuf {
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void update_sub(uint start, uint len, const void *data) override;
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const void *read() const override;
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void *unmap(const void *mapped_data) const override;
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void read(void *data) const override;
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void wrap_handle(uint64_t handle) override;
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@ -151,8 +151,8 @@ static void test_gpu_shader_compute_vbo()
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GPU_memory_barrier(GPU_BARRIER_SHADER_STORAGE);
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/* Download the vertex buffer. */
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const float *data = static_cast<const float *>(GPU_vertbuf_read(vbo));
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ASSERT_NE(data, nullptr);
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float data[SIZE * 4];
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GPU_vertbuf_read(vbo, data);
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for (int index = 0; index < SIZE; index++) {
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float expected_value = index;
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EXPECT_FLOAT_EQ(data[index * 4 + 0], expected_value);
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@ -195,8 +195,8 @@ static void test_gpu_shader_compute_ibo()
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GPU_memory_barrier(GPU_BARRIER_SHADER_STORAGE);
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/* Download the index buffer. */
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const uint32_t *data = GPU_indexbuf_read(ibo);
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ASSERT_NE(data, nullptr);
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uint32_t data[SIZE];
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GPU_indexbuf_read(ibo, data);
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for (int index = 0; index < SIZE; index++) {
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uint32_t expected = index;
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EXPECT_EQ(data[index], expected);
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@ -17,9 +17,8 @@ void VKIndexBuffer::bind_as_ssbo(uint /*binding*/)
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{
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}
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const uint32_t *VKIndexBuffer::read() const
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void VKIndexBuffer::read(uint32_t * /*data*/) const
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{
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return 0;
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}
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void VKIndexBuffer::update_sub(uint /*start*/, uint /*len*/, const void * /*data*/)
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@ -17,7 +17,7 @@ class VKIndexBuffer : public IndexBuf {
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void bind_as_ssbo(uint binding) override;
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const uint32_t *read() const override;
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void read(uint32_t *data) const override;
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void update_sub(uint start, uint len, const void *data) override;
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@ -32,14 +32,8 @@ void VKVertexBuffer::update_sub(uint /*start*/, uint /*len*/, const void * /*dat
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{
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}
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const void *VKVertexBuffer::read() const
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void VKVertexBuffer::read(void * /*data*/) const
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{
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return nullptr;
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}
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void *VKVertexBuffer::unmap(const void * /*mapped_data*/) const
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{
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return nullptr;
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}
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void VKVertexBuffer::acquire_data()
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@ -20,8 +20,7 @@ class VKVertexBuffer : public VertBuf {
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void wrap_handle(uint64_t handle) override;
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void update_sub(uint start, uint len, const void *data) override;
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const void *read() const override;
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void *unmap(const void *mapped_data) const override;
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void read(void *data) const override;
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protected:
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void acquire_data() override;
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