Nate Rupsis nrupsis
  • Chicago
  • https://blunder.training/
  • I do stuff, and sometimes things. Working as a developer / contributor in the Animation & Rigging module.

    I love learning, and teaching. So feel free to hit me up in blender chat if you want to learn how to develop blender!

  • Joined on 2021-11-11
Nate Rupsis pushed to vertext-weights-inclusive at nrupsis/blender 2023-05-26 16:12:13 +02:00
fab69c585a crashing on invalid mesh... not sure why
Nate Rupsis commented on pull request blender/blender#108286 2023-05-26 14:13:21 +02:00
Animation: Make Vertex Weight Edit modifier inclusive

Hi @lichtwerk, yep! At the moment this is exactly what you have. However, in the Animation / Rigging module meeting, we discussed adding some versioning code to 4.0 to preserve backwards…

Nate Rupsis commented on pull request blender/blender#105161 2023-05-25 22:04:46 +02:00
WIP: Area Editor Cycling

This is pretty neat!

As someone who doesn't just navigation all that often, I won't comment on the utility if it (I'm sure others will love it!)

A few things to note while testing it…

Nate Rupsis commented on pull request blender/blender#108286 2023-05-25 18:55:18 +02:00
Animation: Make Vertex Weight Edit modifier inclusive

Note: From module meeting, on the versioning we should bump +- to the most significant floating point number in the versioning code.

Nate Rupsis pushed to vertext-weights-inclusive at nrupsis/blender 2023-05-25 18:41:21 +02:00
84ed001179 updating tool tips
Nate Rupsis created pull request blender/blender#108286 2023-05-25 18:40:37 +02:00
WIP: making weights inclusive
Nate Rupsis created branch vertext-weights-inclusive in nrupsis/blender 2023-05-25 18:40:14 +02:00
Nate Rupsis pushed to vertext-weights-inclusive at nrupsis/blender 2023-05-25 18:40:14 +02:00
5067e7900d making weights inclusive
55b20cef43 Workbench Next: Add missing texture usage flags
0897be8bb7 EEVEE Next: Ensure correct material settings are used
fc854fc252 Transform: remove precision modification upon starting navigation
393da5df78 Cleanup: Remove redundant object fetch in MNEE
Compare 10 commits »
Nate Rupsis commented on pull request blender/blender#107990 2023-05-23 23:06:31 +02:00
Animation: NLA Vertical Reorder

@dr.sybren Thanks for blend file! Should be working now.

Nate Rupsis pushed to NLA-vertical-shuffle-core at nrupsis/blender 2023-05-23 23:04:20 +02:00
8b8c8de203 fixing comment
Nate Rupsis pushed to NLA-vertical-shuffle-core at nrupsis/blender 2023-05-23 23:02:54 +02:00
fe8d145684 resolve merge conflict
c6497c55dd fix NLA track juming to index 0 on invalid transform. PR comments
4375461b98 Merge branch 'main' into NLA-vertical-shuffle-core
1d9aaf7a4d Merge branch 'blender-v3.6-release'
c0e61afc05 GPU: Make ShaderInterface.debug_print const
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Nate Rupsis pushed to main at blender/blender-manual 2023-05-22 17:19:25 +02:00
5ed40f3a83 Merge branch 'blender-v3.6-release'
9fac4085af Changes will now target 4.0
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Nate Rupsis pushed to blender-v3.6-release at blender/blender-manual 2023-05-22 17:19:03 +02:00
9fac4085af Changes will now target 4.0
Nate Rupsis pushed to main at blender/blender 2023-05-22 16:55:30 +02:00
f9ec539a51 Merge branch 'blender-v3.6-release'
24ca886ac0 Revert "Animation: Update NLA "TAB" tweak mode to be full stack evaluation"
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Nate Rupsis pushed to blender-v3.6-release at blender/blender 2023-05-22 16:55:12 +02:00
24ca886ac0 Revert "Animation: Update NLA "TAB" tweak mode to be full stack evaluation"
Nate Rupsis created pull request blender/blender-manual#104449 2023-05-20 20:21:59 +02:00
Animation: Updating NLA full stack / lower stack "TAB" keyboard shortcut
Nate Rupsis pushed to NLA-tweak-mode at BClark/blender-manual 2023-05-20 20:19:57 +02:00
2c0a160c63 adding in Brads changes to tweak mode
Nate Rupsis pushed to NLA-tweak-mode at BClark/blender-manual 2023-05-20 20:18:49 +02:00
Nate Rupsis created branch NLA-tweak-mode in BClark/blender-manual 2023-05-20 20:18:49 +02:00