Nate Rupsis nrupsis
  • Chicago
  • https://blunder.training/
  • I do stuff, and sometimes things. Working as a developer / contributor in the Animation & Rigging module.

    I love learning, and teaching. So feel free to hit me up in blender chat if you want to learn how to develop blender!

  • Joined on 2021-11-11
Nate Rupsis commented on pull request blender/blender#118006 2024-02-13 19:40:30 +01:00
Fix #97202: Channels of animation editors disappearing when applying filters

Comment is now irrelevant.

Nate Rupsis pushed to VSE-equalizer-clipping at nrupsis/blender 2024-02-13 16:16:23 +01:00
b6bcab5258 missed some files
Nate Rupsis pushed to VSE-equalizer-clipping at nrupsis/blender 2024-02-13 16:13:04 +01:00
784e7984d5 update template name to sound equalizer; use dB/Hz for curve position
03aa6b12ff Merge branch 'main' into VSE-equalizer-clipping
95a863a7e7 CMake/MSVC: deploy cuda support for oidn if available
31d55e87f9 Cycles: Metal support for OpenImageDenoise
691584da1b Windows: Enhance our debug batch files
Compare 282 commits »
Nate Rupsis commented on pull request blender/blender#117993 2024-02-08 18:20:32 +01:00
Fix #117988: Anim, Crash when baking action

Pardon my Python ignorance, but is this acting as a guard (i.e, conditional check, and does or doesn't make it into the resulting dict).

Nate Rupsis commented on issue blender/blender#117798 2024-02-06 20:01:16 +01:00
"Nothing to Bake" when pose object is not selected

I'm able to reproduce the "Nothing to bake" as well as the 4.1 crash.

It seems weird to be able to bake an action on an active (but not selected) armature / bone / etc. IMO, an active…

Nate Rupsis commented on pull request blender/blender#117700 2024-01-31 20:06:22 +01:00
WIP: VSE use new frequency equalizer template.

This is WIP so not sure if it's planned to be addressed.

But this doesn't need to duplicate so much code. The few different labels and parameters can be put into e.g. a temporary `struct…

Nate Rupsis commented on pull request blender/blender#117700 2024-01-31 19:45:22 +01:00
WIP: VSE use new frequency equalizer template.

@blender-bot package

Nate Rupsis pushed to VSE-equalizer-clipping at nrupsis/blender 2024-01-31 16:52:09 +01:00
15888a84a5 switching back to X/Y for curve
Nate Rupsis created pull request blender/blender#117700 2024-01-31 16:45:19 +01:00
WIP: VSE use new frequency equalizer template.
Nate Rupsis pushed to VSE-equalizer-clipping at nrupsis/blender 2024-01-30 21:57:35 +01:00
035f28ef91 Merge branch 'main' into VSE-equalizer-clipping
f8c91c4cdc duplicate template curve mapping, and make new frequency mapping template
69d2dd0731 Cleanup: Remove unnecessary keywords in C++ headers
19e2b13cec Cleanup: Move BKE_key.h to C++
fdcc8dc689 EEVEE-Next: Add missing translucent weight in deferred
Compare 10 commits »
Nate Rupsis created branch VSE-equalizer-clipping in nrupsis/blender 2024-01-30 21:57:35 +01:00
Nate Rupsis commented on pull request blender/blender#117508 2024-01-25 16:31:51 +01:00
Anim: Change text for keyframe with keyingset operator

(pedantic)

Nate Rupsis closed issue blender/blender#82234 2024-01-18 18:07:02 +01:00
NLA: Action Track Hold Forward Inconsistency
Nate Rupsis closed issue blender/blender#82241 2024-01-18 18:05:41 +01:00
NLA: Fix Dragging Strips
Nate Rupsis commented on issue blender/blender#82241 2024-01-18 18:05:37 +01:00
NLA: Fix Dragging Strips

Closing as complete: 8833f5dbf9 4268ac0ed9

Nate Rupsis pushed to main at blender/blender 2024-01-11 18:50:09 +01:00
d499710218 Fix #115978: FCurve extrapolation ignored in NLA.
Nate Rupsis deleted branch 115978-3_6LTS-NLA-Fcurve-extrapolate from nrupsis/blender 2024-01-11 18:45:00 +01:00
Nate Rupsis closed issue blender/blender#115978 2024-01-11 18:44:58 +01:00
FCurve extrapolation ignored in whenever anything is present in the NLA
Nate Rupsis pushed to blender-v3.6-release at blender/blender 2024-01-11 18:44:56 +01:00
ba5a39a7c9 Fix #115978: FCurve extrapolation ignored in NLA.