Nate Rupsis nrupsis
  • Chicago
  • https://blunder.training/
  • I do stuff, and sometimes things. Working as a developer / contributor in the Animation & Rigging module.

    I love learning, and teaching. So feel free to hit me up in blender chat if you want to learn how to develop blender!

  • Joined on 2021-11-11
Nate Rupsis created pull request blender/blender#104929 2023-02-18 21:22:05 +01:00
Cleanup: Refactor BKE_nlatrack_add to multiple methods to handle adding a new NLA track to the track list. Insert before, after, head, and tail
Nate Rupsis pushed to T82241-cleanup-NLATrack_insert at nrupsis/blender 2023-02-18 21:19:01 +01:00
f760e3d443 Cleanup: Refactor BKE_nlatrack_add to multiple methods to handle adding a new NLA track to the track list. Insert before, after, head, and tail
e61566137b Merge branch 'blender-v3.5-release'
46e13cf8a5 Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
cc4587a9b4 Merge branch 'blender-v3.5-release'
5cd2be7d54 Fix #104806: Graphical glitches in VSE timeline region
Compare 10 commits »
Nate Rupsis created branch T82241-cleanup-NLATrack_insert in nrupsis/blender 2023-02-18 21:19:01 +01:00
Nate Rupsis pushed to parent-space at nrupsis/blender 2023-02-17 22:55:35 +01:00
761c27e4b7 refactroing, and head sratching. But I think I got it all working
Nate Rupsis pushed to parent-space at nrupsis/blender 2023-02-16 22:04:33 +01:00
540c4676a1 Merge branch 'parent-space' of projects.blender.org:nrupsis/blender into parent-space
07324b754c we needed to grab the local space transform of the parent
c24f726e56 I think I got it. using object orientation if root bone, and not BONE_LOCAL_LOCATION set
016858ce73 some ugly code to test out objects / bones that don't have parents
2492bb62bd got things compiling
Compare 142 commits »
Nate Rupsis deleted branch NLATrack_remove_free-fix from nrupsis/blender 2023-02-16 20:24:48 +01:00
Nate Rupsis pushed to main at blender/blender 2023-02-16 20:24:46 +01:00
b2a536e9d7 Fix: Remove the rest of the tracks in the BKE_nlatrack_remove_and_free to free up the memory
Nate Rupsis merged pull request blender/blender#104839 2023-02-16 20:24:46 +01:00
Fix: Remove the rest of the tracks in the BKE_nlatrack_remove_and_free to free up the memory
Nate Rupsis created pull request blender/blender#104839 2023-02-16 19:50:48 +01:00
Fix: Remove the rest of the tracks in the BKE_nlatrack_remove_and_free to free up the memory
Nate Rupsis pushed to NLATrack_remove_free-fix at nrupsis/blender 2023-02-16 19:48:52 +01:00
dbd35567da remove the rest of the tracks to free up the memory
77c273ee37 Fix unused variable in release builds
4cdf27cd96 Merge branch 'blender-v3.5-release'
9f41f95c8e Fix #104785: Quick fur keeps asset status of appended node groups
c2a0decbf3 Cleanup: Use Span to iterate over nodes instead of ListBase
Compare 10 commits »
Nate Rupsis created branch NLATrack_remove_free-fix in nrupsis/blender 2023-02-16 19:48:52 +01:00
Nate Rupsis commented on pull request blender/blender#104724 2023-02-16 17:45:03 +01:00
Animation: Add in Parent space alignment option to the Transform Orientation gizmo

Another question I have. I feel like this warrants a new icon?

Nate Rupsis deleted branch T82241-cleanup-NLATrack_remove from nrupsis/blender 2023-02-16 17:31:23 +01:00
Nate Rupsis merged pull request blender/blender#104752 2023-02-16 17:31:21 +01:00
Cleanup: Adding in NLA Track Remove / Remove and free BKE methods
Nate Rupsis pushed to main at blender/blender 2023-02-16 17:31:21 +01:00
bf5a89f4e0 Cleanup: Adding in NLA Track Remove / Remove and free BKE methods
Nate Rupsis pushed to T82241-cleanup-NLATrack_remove at nrupsis/blender 2023-02-16 17:29:48 +01:00
95295847ff making BKE_nlatrack_free documentation more explicit
0d70ed0a91 Merge branch 'T82241-cleanup-NLATrack_remove' of projects.blender.org:nrupsis/blender into T82241-cleanup-NLATrack_remove
ba723d0d3d removing extra space
4c82b73116 Adding in NLA Track Remoe / Remove and free BKE methods
2ccb820c7e Merge branch 'blender-v3.5-release'
Compare 78 commits »
Nate Rupsis pushed to parent-space at nrupsis/blender 2023-02-16 06:34:04 +01:00
21dce79b22 I think I got it. using object orientation if root bone, and not BONE_LOCAL_LOCATION set
Nate Rupsis pushed to parent-space at nrupsis/blender 2023-02-16 00:08:28 +01:00
a0ab449034 some ugly code to test out objects / bones that don't have parents
Nate Rupsis commented on pull request blender/blender#104724 2023-02-15 22:34:50 +01:00
Animation: Add in Parent space alignment option to the Transform Orientation gizmo

Just making a note that if this lands we need to:

  1. add it to the manual
  2. add it to…