Block a user
GPU: Add support for shader assert
The pros of flushing the printf buffer for each drawcall would allow to set a breakpoint and see the callstack inside a debugger.
Yeah, but as you mentioned it can cause significant changes…
c121f1e1a8
Merge branch 'main' into npr-prototype
c897d402c4
Fix: Failing boolean diff test with recent Xcode
cad2830006
Cleanup: Fix strict compiler warning about unused typeinfo_
b7ceb76014
Merge branch 'blender-v4.3-release'
bccae832ae
Fix #129853: Stroke Scene Spacing freezes with tablet size pressure
NPR: Probes support
0c53d68966
Merge branch 'npr-prototype' into pull-npr-probes
ea0e9d16f1
Fix sync_sculpt npr
40fc417bc6
Merge branch 'npr-prototype' into pull-npr-probes
2549c8ab47
NPR: Multi-layer refraction
c46de7ddd6
Add AOV support
bc17138483
Fix planar probe background
0717dab636
Remove NPR alpha blending
1459d7fef2
Fix planar radiance alpha
7000ae6db3
Clear planar radiance_tx
Miguel Pozo
deleted branch pull-npr-multilayer-refraction from pragma37/blender
2024-11-06 16:07:45 +01:00
NPR: Multi-layer refraction
421343c32b
Merge branch 'main' into npr-prototype
eb244c9460
Merge branch 'blender-v4.3-release'
6fb6cd64b1
Fix 'missing files' operator not reporting which ID is using the missing filepath.
6a242055a3
Windows ARM64: Update autopep8
d9b6f095b6
Fix #129858: Curves: Edit mode selection highlight missing
a7ec89c8b2
Disable clamp direct
d939995aff
Force use_feedback_output_ for refraction layers
fc68f2f404
Fix MaterialKey
4477de2e13
Merge branch 'npr-prototype' into pull-npr-multilayer-refraction
1e9c5d334a
NPR: Light Loop & Repeat Zones