Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to pull-eevee-probes-display at pragma37/blender 2023-10-26 15:43:25 +02:00
dde809cb09 Add show_data_size default
3545f1fdcc Ignore SCE_EEVEE_SHOW_IRRADIANCE
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Miguel Pozo pushed to pull-eevee-probes-display at pragma37/blender 2023-10-25 20:44:44 +02:00
7a77540ccf Per-probe display settings
Miguel Pozo pushed to pull-eevee-probes-display at pragma37/blender 2023-10-25 20:34:25 +02:00
51db918198 Per-probe display settings
247491ef0f Merge branch 'blender-v4.0-release'
5d06632565 Fix #114096: Broken thumbnail shadows
72a8851a95 UI Code Quality: Rename UI_ACTIVE button flag to UI_HOVER
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Miguel Pozo created branch pull-eevee-probes-display in pragma37/blender 2023-10-25 20:34:25 +02:00
Miguel Pozo pushed to main at blender/blender 2023-10-25 18:58:38 +02:00
247491ef0f Merge branch 'blender-v4.0-release'
5d06632565 Fix #114096: Broken thumbnail shadows
af9ffee152 Cycles: Metal: Fix occasional anim corruption (KernelData MD5 refresh bug)
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Miguel Pozo closed issue blender/blender#114096 2023-10-25 18:58:37 +02:00
Asset Browser thumbnail has a weird shadow when created at world origin
Miguel Pozo pushed to blender-v4.0-release at blender/blender 2023-10-25 18:57:49 +02:00
5d06632565 Fix #114096: Broken thumbnail shadows
Miguel Pozo pushed to pull-thumbnail-shadow-fix at pragma37/blender 2023-10-25 18:12:45 +02:00
a5d89f2c99 Thumbnail clipping range scale
3832059c61 Merge branch 'blender-v4.0-release' into main
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Miguel Pozo created branch pull-thumbnail-shadow-fix in pragma37/blender 2023-10-25 18:12:45 +02:00
Miguel Pozo created branch pull-thumbnail-shadow-workaround in pragma37/blender 2023-10-25 18:07:15 +02:00
Miguel Pozo pushed to pull-thumbnail-shadow-workaround at pragma37/blender 2023-10-25 18:07:15 +02:00
12db8bbd5b Disable thumbnail shadows
af9ffee152 Cycles: Metal: Fix occasional anim corruption (KernelData MD5 refresh bug)
a5cf5a00fb Fix #113849: animation player crash on launch on macOS
8e38cd9b8f Correct potential error in recent Wayland/LIBDECOR window size change
dcaeed7522 Fix Wayland/LIBDECOR size on startup when maximized
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Miguel Pozo pushed to pull-workbench-fix-thumbnail-shadows at pragma37/blender 2023-10-24 21:18:29 +02:00
1c5ee48504 Fix shadows debug mode
753e9e0f2b Fix Node Tools popovers dark text
2d7ccae528 Fix #114015: Search filter removes panel header checkboxes
8caee74a11 Fix #112294: USD import: Fix spammy prints for unsupported and non-array attributes.
ea2746d468 Fix #113235: Voronoi GLSL Shaders On Legacy Intel
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Miguel Pozo created branch pull-workbench-fix-thumbnail-shadows in pragma37/blender 2023-10-24 21:18:28 +02:00
Miguel Pozo opened issue blender/blender#114112 2023-10-24 17:04:25 +02:00
DrawData recalc fixes/improvements
Miguel Pozo pushed to pull-material-recalc at pragma37/blender 2023-10-23 20:05:53 +02:00
e2e38337ce Track material recalc updates
c398a2e79b Add DrawData support to materials
3068b641c3 Remove duplicated python property
5e6214fc6c Limit hide_shadow versioning to EEVEE scenes
4c025289cd Merge branch 'main' into pull-eevee-shadow-settings
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Miguel Pozo pushed to pull-material-recalc at pragma37/blender 2023-10-23 20:01:21 +02:00
776deaec7d Track material recalc updates
12e5cb6c3a Add DrawData support to materials
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Miguel Pozo created branch pull-material-recalc in pragma37/blender 2023-10-23 20:01:21 +02:00
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-10-23 19:59:18 +02:00
3068b641c3 Remove duplicated python property
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-10-23 19:03:50 +02:00
5e6214fc6c Limit hide_shadow versioning to EEVEE scenes
4c025289cd Merge branch 'main' into pull-eevee-shadow-settings
38ec7ab51a Merge branch 'blender-v4.0-release' into main
34a11f962f Fix Cycles time limit not showing unit when scene units are set to none
1dd8fb8f5f Fix False Color view transform looks and console warning
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Miguel Pozo approved blender/blender#114061 2023-10-23 13:06:13 +02:00
Fix #113266: Viewport: Color banding in viewport image render

I was actually looking into this right now.