Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo deleted branch pull-irradiance-grid-clip-end from pragma37/blender 2023-09-26 19:45:52 +02:00
Miguel Pozo merged pull request blender/blender#112863 2023-09-26 19:45:49 +02:00
EEVEE-Next: Irradiance Grid clip distance and probe alignment
Miguel Pozo pushed to main at blender/blender 2023-09-26 19:45:49 +02:00
049cb479b2 EEVEE-Next: Irradiance Grid clip distance and probe alignment
Miguel Pozo pushed to pull-irradiance-grid-clip-end at pragma37/blender 2023-09-26 19:44:44 +02:00
7a30664c39 Cleanup
bb93cd200e Merge branch 'main' into pull-irradiance-grid-clip-end
a6536ca9c8 Fix: EEVEE-Next: Irradiance Grid minor fixes
2ed8df333b Fix Hydra not being disabled when USD library not found on Linux
c0a0de617c Hydra: export Blender shader nodes as MaterialX node graph
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Miguel Pozo commented on pull request blender/blender#112841 2023-09-26 19:32:56 +02:00
Fix: EEVEE-Next: Irradiance Grid minor fixes

It's better in the sense that you can't end up with a > b and b>a both being true. At least msvc throws an exception in those cases.

This should trigger only when duplicating a probe, anyway.

Miguel Pozo deleted branch pull-eevee-next-irradiance-grid-fixes from pragma37/blender 2023-09-26 19:27:41 +02:00
Miguel Pozo merged pull request blender/blender#112841 2023-09-26 19:27:39 +02:00
Fix: EEVEE-Next: Irradiance Grid minor fixes
Miguel Pozo pushed to main at blender/blender 2023-09-26 19:27:39 +02:00
a6536ca9c8 Fix: EEVEE-Next: Irradiance Grid minor fixes
Miguel Pozo pushed to pull-eevee-next-irradiance-grid-fixes at pragma37/blender 2023-09-26 19:26:43 +02:00
df2f136b49 Cleanup
89a81f3db4 Merge branch 'main' into pull-eevee-next-irradiance-grid-fixes
7dbe689b63 Vulkan: Use Point Shaders When Drawing Points
e4c89baf53 EEVEE-Next: Port subsurface to compute shader
beb90b5573 Cleanup: Make format
Compare 74 commits »
Miguel Pozo pushed to main at blender/blender 2023-09-25 21:15:55 +02:00
499c39cfb9 Fix #112867: Workbench: Final render fails to render hair
Miguel Pozo closed issue blender/blender#112867 2023-09-25 21:15:54 +02:00
Workbench final render fails to render hair
Miguel Pozo deleted branch pull-eevee-next-world-volume-fallback from pragma37/blender 2023-09-25 19:55:01 +02:00
Miguel Pozo merged pull request blender/blender#112871 2023-09-25 19:54:59 +02:00
Fix: EEVEE-Next: Ensure volume property textures are cleared
Miguel Pozo pushed to main at blender/blender 2023-09-25 19:54:58 +02:00
0dfcde3fde Fix: EEVEE-Next: Ensure volume property textures are cleared
Miguel Pozo created pull request blender/blender#112871 2023-09-25 19:30:17 +02:00
Fix: EEVEE-Next: Ensure volume property textures are cleared
Miguel Pozo closed pull request blender/blender#112869 2023-09-25 19:28:51 +02:00
Fix: EEVEE-Next: Ensure volume properties are cleared
Miguel Pozo created pull request blender/blender#112869 2023-09-25 19:26:30 +02:00
FIx: EEVEE-Next: Ensure volume properties are cleared
Miguel Pozo pushed to pull-eevee-next-world-volume-fallback at pragma37/blender 2023-09-25 19:19:24 +02:00
3292e93389 Clear volume property textures when there's no valid world volume shader
9a3131323b UI: About: Update links and labels
f7af45ccfd UI: Splash: Small changes to links and labels
b8c96d1b03 Fix #112059: Anim, Unable to add drivers to bone collections visibility
19db9a213e Light linking: Allow re-ordering in the light linking collections
Compare 10 commits »
Miguel Pozo created branch pull-eevee-next-world-volume-fallback in pragma37/blender 2023-09-25 19:19:23 +02:00
Miguel Pozo created pull request blender/blender#112863 2023-09-25 18:12:46 +02:00
EEVEE-Next: Irradiance Grid clip distance and probe alignment