Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo deleted branch pull-fix-eevee-render-region from pragma37/blender 2023-09-01 17:15:49 +02:00
Miguel Pozo merged pull request blender/blender#111691 2023-09-01 17:15:46 +02:00
Fix: EEVEE-Next: Render Region
Miguel Pozo pushed to main at blender/blender 2023-09-01 17:15:46 +02:00
7e33c405fb Fix: EEVEE-Next: Render Region
Miguel Pozo pushed to pull-fix-eevee-render-region at pragma37/blender 2023-09-01 16:42:08 +02:00
334b8d96e0 Improve comments documentation and naming
Miguel Pozo deleted branch pull-workbench-viewport-image-multi-sample from pragma37/blender 2023-09-01 15:57:31 +02:00
Miguel Pozo pushed to main at blender/blender 2023-09-01 15:57:30 +02:00
fc0f2bd73e Workbench-Next: Support multiple samples for Viewport Image Render
Miguel Pozo merged pull request blender/blender#111661 2023-09-01 15:57:30 +02:00
Workbench-Next: Support multiple samples for Viewport Image Render
Miguel Pozo commented on pull request blender/blender#111661 2023-09-01 15:56:10 +02:00
Workbench-Next: Support multiple samples for Viewport Image Render

This is actually what the draw passes are for. Reusing their commands.

Sure, but that's not what I mean. My point is that calling init and sync functions from the draw callback doesn't…

Miguel Pozo deleted branch pull-fix-drw_print from pragma37/blender 2023-09-01 15:40:52 +02:00
Miguel Pozo merged pull request blender/blender#111710 2023-09-01 15:40:50 +02:00
Draw: draw_debug improvements
Miguel Pozo pushed to main at blender/blender 2023-09-01 15:40:49 +02:00
3d7db929a4 Draw: draw_debug improvements
Miguel Pozo commented on issue blender/blender#111699 2023-09-01 15:30:57 +02:00
Glitchy viewport render animation

do you still need me to try out that experiment with a packaged build?

Yes, please. There must be a reason why it's so hard to reproduce for most people, but you can reproduce it reliably on…

Miguel Pozo pushed to main at blender/blender 2023-08-31 20:28:03 +02:00
f70bb87dd1 Fix #111587: Enable SSBOs for Intel 4400/4600 GPUs
Miguel Pozo closed issue blender/blender#111587 2023-08-31 20:28:02 +02:00
4.0.0 Alpha - No shader storage buffer support
Miguel Pozo commented on issue blender/blender#111699 2023-08-31 18:36:25 +02:00
Glitchy viewport render animation

I've managed to reproduce the issue on 1 frame in the normal Animation Render mode (ie. not Viewport), but only once and not anymore. imagen

Miguel Pozo pushed to main at blender/blender 2023-08-31 18:07:36 +02:00
8ea2364e36 Fix: Workbench-Next: Image Render crash
Miguel Pozo commented on issue blender/blender#111699 2023-08-31 17:48:37 +02:00
Glitchy viewport render animation

I've installed Fedora on my desktop, tried with both the open and the private Nvidia drivers, and still couldn't reproduce the issue, If there are multiple users in the studio that can replicate…

Miguel Pozo created pull request blender/blender#111710 2023-08-30 19:29:13 +02:00
Draw: draw_debug improvements
Miguel Pozo pushed to pull-fix-drw_print at pragma37/blender 2023-08-30 19:26:51 +02:00
50711b4aa3 Fix comment
04519a8ea4 Remove draw_debug from Release builds
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Miguel Pozo pushed to pull-fix-drw_print at pragma37/blender 2023-08-30 19:07:26 +02:00
a02ad6a73d Fix comment
31150038a7 Remove draw_debug from Release builds
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