Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to pull-npr-probes at pragma37/blender 2024-10-31 21:11:27 +01:00
068088f655 PlanarProbePipeline NPR support
Miguel Pozo pushed to pull-npr-probes at pragma37/blender 2024-10-31 19:55:49 +01:00
b2e4d81b7a DeferredProbePipeline NPR support
746febb0ee cubemap_face_views_
1db240c9fa Texture View workarounds
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Miguel Pozo pushed to pull-npr-probes at pragma37/blender 2024-10-31 18:04:13 +01:00
0a326144c7 probe npr boilerplate
Miguel Pozo pushed to pull-npr-probes at pragma37/blender 2024-10-31 17:20:45 +01:00
5a0e5911a8 probe npr boilerplate
2ef54dd2b5 Fix sync_sculpt npr
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Miguel Pozo created branch pull-npr-probes in pragma37/blender 2024-10-31 17:20:44 +01:00
Miguel Pozo commented on issue blender/blender#129268 2024-10-31 15:44:39 +01:00
EEVEE: Improved deferred lighting efficiency

One note about the 32 lights limit. If instead of having one global index for each shadow we do something like:

shadow_index = 0
for l in lights:
    if light_attenuation_surface(l, P, N)…
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-30 18:47:05 +01:00
0b78f4f12e Fix zones without output
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-30 18:31:40 +01:00
d063acca9e Fix zone_ids after node group flatten
Miguel Pozo created pull request blender/blender#129590 2024-10-30 14:13:28 +01:00
NPR: Multi-layer refraction
Miguel Pozo pushed to pull-npr-multilayer-refraction at pragma37/blender 2024-10-30 14:08:45 +01:00
f991aeee8c Fix refraction layering
Miguel Pozo commented on pull request blender/blender#129031 2024-10-30 13:03:03 +01:00
Fix #129019: Prevent render engine changes while rendering

@ChengduLittleA I would add a BKE_report to inform the user they can't switch while rendering.

@fclem Can you take a look at this?

Miguel Pozo created branch pull-npr-multilayer-refraction in pragma37/blender 2024-10-29 18:11:58 +01:00
Miguel Pozo pushed to pull-npr-multilayer-refraction at pragma37/blender 2024-10-29 18:11:58 +01:00
fd09943019 Fixes
207186d9f2 ShaderKey and PipelineModule
27cedc596b DeferredPipeline::refraction_layers_
3082606ecb refraction_layer_index
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Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-29 16:18:15 +01:00
32da78dbce Merge branch 'npr-prototype' into pull-light-loops
d1b2f8b434 Merge branch 'main' into npr-prototype
9ebdd49f39 Fix: Only compact if index is a ratio of the number of paths
f5d25da4a4 Merge branch 'blender-v4.3-release'
ef0e53d12b Fix: Exception with "Move to Nodes" and no geometry output
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Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-29 16:12:12 +01:00
d1b2f8b434 Merge branch 'main' into npr-prototype
9ebdd49f39 Fix: Only compact if index is a ratio of the number of paths
f5d25da4a4 Merge branch 'blender-v4.3-release'
ef0e53d12b Fix: Exception with "Move to Nodes" and no geometry output
3f464b9f14 Fix: Compositor RGB Curve factor input has wrong range
Compare 145 commits »
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-28 17:15:46 +01:00
1e2f829ce5 Fix light culling support
Miguel Pozo pushed to main at pragma37/.profile 2024-10-25 21:21:33 +02:00
4e31cca697 Update reports/2024.md
Miguel Pozo created pull request blender/blender#129402 2024-10-25 20:47:53 +02:00
WIP: NPR: Light Loop Zones
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-25 19:22:42 +02:00
d2c97f2280 Fix LTC
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-25 16:37:15 +02:00
88b3a8bee8 LIGHT_LOOP shader code (WIP)