Block a user
EEVEE Next: Improved sampler indices
587ab8363c
EEVEE Next: Improved sampler indices
43a0f22be2
Cleanup: Move space sequencer files to C++
f96f310a9f
Merge branch 'blender-v3.6-release'
3aaf076e8d
Fix compilation error with oneAPI disabled and GPU Embree enabled
3806f3020b
Merge branch 'blender-v3.6-release'
11c6138bc4
Change default thickness
07dce2224b
Workaround for transmittance_profile values.
d8ce569c21
Bind rp_value_tx
8d6a0f4e4d
Remap texture slots
aa7fc90c55
Merge branch 'main' into pull-eevee-next-sss
40ee2d3d88
Probe Grid Dots (WIP)
be166e06db
Fix draw_procedural support for PassMain
7c17054547
Camera TODOs
e343d8952e
Cleanup
640c79475d
Another refactor
ff1a87d2e6
Cleanup
6aa48e957b
Merge branch 'main' into overlay-next
8ba32c65a3
Merge remote-tracking branch 'origin/blender-v3.6-release'
7f9021a92f
deps_builder: fix deadlock in idiff
Miguel Pozo
deleted branch pull-fix-shader-builder-win from pragma37/blender
2023-06-12 13:09:50 +02:00
GPU: Fix ShaderBuilder MSVC compilation
15978b89a4
Merge branch 'main' into pull-fix-shader-builder-win
823514fd6f
Fix #108778: Crash when rendering multiple view layers
b3356b1799
Mesh: Remove unnecessary mesh position copying
d651ee69bd
Cleanup: Use explicit default for corner normals optional parameter
11f1265066
Assets: Ignore ID type filter when not set
GPU: Fix ShaderBuilder MSVC compilation
Miguel Pozo
created branch pull-fix-shader-builder-win in pragma37/blender
2023-06-09 19:45:51 +02:00