Block a user
WIP: EEVEE Next: Ambient Occlusion
b456cf1b0b
Per sample randomization
a9c45be063
AO node support
7e7e505b66
Fix overlap with HiZ buffer
Miguel Pozo
created branch pull-validate-merge-print-name in pragma37/blender
2023-05-26 20:50:57 +02:00
7e726f93f6
Fix overlap with HiZ buffer
4f9885598a
AO port initial state
55b20cef43
Workbench Next: Add missing texture usage flags
0897be8bb7
EEVEE Next: Ensure correct material settings are used
fc854fc252
Transform: remove precision modification upon starting navigation
EEVEE Next: Image rendering and render passes fixes/improvements
The AOVs are first cleared by the World shader. The thing is, if the World shader outputs to the AOV but the Object doesn't, the Object is still supposed to clear the value written by the World…
EEVEE Next: Ensure correct material settings are used
EEVEE Next: Ensure correct material settings are used
ce507daa10
MaterialKey and ShaderKey improvements
d9c44442c8
Use Material::blend_flag for ShaderKey
a31875dab6
Cleanup: Fix warnings in Overlay Next
986ff5a3a4
Cleanup: Remove IndexRange::as_span() static array and cache
a50768616f
Build: fix OpenBSD error in guardedalloc
EEVEE Next: Image rendering and render passes fixes/improvements