Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo created branch pull-fix-104370 in pragma37/blender 2023-02-13 18:24:40 +01:00
Miguel Pozo pushed to pull-fix-104370 at pragma37/blender 2023-02-13 18:24:40 +01:00
0c7ce9d188 Fix 104370: Draw: Don't request the same attribute more than once
6ea3fdebc8 Fix: Workbench Next: Extruded frustum binding
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Miguel Pozo pushed to main at blender/blender 2023-02-12 23:40:42 +01:00
6ea3fdebc8 Fix: Workbench Next: Extruded frustum binding
Miguel Pozo pushed to main at blender/blender 2023-02-12 23:29:26 +01:00
77963ff778 Fix #104637: EEVEE Displacement regression after #104595
Miguel Pozo closed issue blender/blender#104637 2023-02-12 23:29:26 +01:00
Eevee, strange displacement in 3.5
Miguel Pozo pushed to main at pragma37/blender 2023-02-12 23:18:32 +01:00
77963ff778 Fix #104637: EEVEE Displacement regression after #104595
f0669ff8ba BLI: use larger integer type in BitVector
3f40962414 Cleanup: use sized int types for polyfill_2d
32149f8d7a Tests: add polyfill2d test to ensure the result has no zero area tris
91346755ce Cleanup: use '#' prefix for issues instead of 'T'
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Miguel Pozo deleted branch pull-fix-103903 from pragma37/blender 2023-02-10 21:07:00 +01:00
Miguel Pozo closed issue blender/blender#103903 2023-02-10 21:06:57 +01:00
Regression: Eevee render takes 3x longer in 3.4 than 3.1.2 - shading related?
Miguel Pozo pushed to main at blender/blender 2023-02-10 21:06:57 +01:00
efabe81c91 Fix #103903: Bump Node performance regression
Miguel Pozo merged pull request blender/blender#104595 2023-02-10 21:06:56 +01:00
Fix #103903: Bump Node performance regression
Miguel Pozo commented on pull request blender/blender#104595 2023-02-10 20:51:23 +01:00
Fix #103903: Bump Node performance regression

This is basically the same as D103903, I just added the explanation previously requested.

Miguel Pozo created pull request blender/blender#104595 2023-02-10 20:49:26 +01:00
Fix #103903: Bump Node performance regression
Miguel Pozo created branch pull-fix-103903 in pragma37/blender 2023-02-10 18:31:53 +01:00
Miguel Pozo pushed to pull-fix-103903 at pragma37/blender 2023-02-10 18:31:53 +01:00
6ef38aa0f4 Fix #103903: Bump Node performance regression
d411be8a99 Cleanup: Use utility function to find groups in node tree
fae661a1ab Revert "Un-ignore modules in .gitmodules configuration"
923152d180 Geometry Nodes: improve parallelization in Delete/Separate Geometry node
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Miguel Pozo deleted branch tmp-eevee-shadow-commit-mp from blender/blender 2023-02-10 17:47:12 +01:00
Miguel Pozo created pull request blender/blender#104580 2023-02-10 17:38:00 +01:00
WIP: EEVEE Next: Tag shadowmap usage for transparent object volumes
1683255827 EEVEE Shadows: Conservative rasterization
4d34ba76ff EEVEE Shadows: Support low-res usage-tagging
986b543f03 EEVEE Shadows: Use hiz_tx instead of depth_tx
89b3ab7ea2 Cleanup
b85f628b6b EEVEE Shadows: Improved step size
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Miguel Pozo created branch pull-eevee-shadows-tag-usage-transparent in pragma37/blender 2023-02-10 17:25:14 +01:00
Miguel Pozo pushed to tmp-eevee-shadow-commit-mp at pragma37/blender 2023-02-10 17:05:23 +01:00
c3c4c02064 EEVEE Shadows: Conservative rasterization
Miguel Pozo pushed to tmp-eevee-shadow-commit-mp at pragma37/blender 2023-02-09 21:16:11 +01:00
f36ea5d5b1 EEVEE Shadows: Conservative rasterization (WIP)
1b13614d60 EEVEE Shadows: Support low-res usage-tagging
3ddecd8b98 EEVEE Shadows: Use hiz_tx instead of depth_tx
163aaf03d6 Cleanup
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