Block a user
0c7ce9d188
Fix 104370: Draw: Don't request the same attribute more than once
6ea3fdebc8
Fix: Workbench Next: Extruded frustum binding
Eevee, strange displacement in 3.5
77963ff778
Fix #104637: EEVEE Displacement regression after #104595
f0669ff8ba
BLI: use larger integer type in BitVector
3f40962414
Cleanup: use sized int types for polyfill_2d
32149f8d7a
Tests: add polyfill2d test to ensure the result has no zero area tris
91346755ce
Cleanup: use '#' prefix for issues instead of 'T'
Regression: Eevee render takes 3x longer in 3.4 than 3.1.2 - shading related?
Fix #103903: Bump Node performance regression
Fix #103903: Bump Node performance regression
This is basically the same as D103903, I just added the explanation previously requested.
Fix #103903: Bump Node performance regression
6ef38aa0f4
Fix #103903: Bump Node performance regression
d411be8a99
Cleanup: Use utility function to find groups in node tree
fae661a1ab
Revert "Un-ignore modules in .gitmodules configuration"
923152d180
Geometry Nodes: improve parallelization in Delete/Separate Geometry node
Miguel Pozo
deleted branch tmp-eevee-shadow-commit-mp from blender/blender
2023-02-10 17:47:12 +01:00
WIP: EEVEE Next: Tag shadowmap usage for transparent object volumes
Miguel Pozo
pushed to pull-eevee-shadows-tag-usage-transparent at pragma37/blender
2023-02-10 17:25:14 +01:00
1683255827
EEVEE Shadows: Conservative rasterization
4d34ba76ff
EEVEE Shadows: Support low-res usage-tagging
986b543f03
EEVEE Shadows: Use hiz_tx instead of depth_tx
89b3ab7ea2
Cleanup
b85f628b6b
EEVEE Shadows: Improved step size
Miguel Pozo
created branch pull-eevee-shadows-tag-usage-transparent in pragma37/blender
2023-02-10 17:25:14 +01:00
f36ea5d5b1
EEVEE Shadows: Conservative rasterization (WIP)
1b13614d60
EEVEE Shadows: Support low-res usage-tagging
3ddecd8b98
EEVEE Shadows: Use hiz_tx instead of depth_tx
163aaf03d6
Cleanup