Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo created branch pull-fix-npr-tests in pragma37/blender 2024-10-10 17:08:14 +02:00
Miguel Pozo commented on issue blender/blender#128830 2024-10-10 16:20:34 +02:00
Vulkan: Add support for GL_GOOGLE_cpp_style_line_directive

I suggested replacing our custom include implementation with shaderc PreprocessGlsl. That would also give us…

Miguel Pozo commented on issue blender/blender#128813 2024-10-10 16:09:11 +02:00
Grease Pencil is shown in front when deactivating "Show Overlays"

@PratikPB2123 I've added it to the list.

Miguel Pozo pushed to pull-npr-aov at pragma37/blender 2024-10-09 18:28:56 +02:00
81cd6c6bee aovs inout
Miguel Pozo pushed to pull-npr-aov at pragma37/blender 2024-10-09 17:26:08 +02:00
b521ad807c Initial AOV implementation
5f7a6bf3c8 Update eevee_npr_info.hh
1adb2b6a30 Merge branch 'main' into npr-prototype
6ffc585fb8 Refactor: Geometry Nodes: recursive node declarations
31a400a71f NPR: Image Sockets
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Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-09 16:21:09 +02:00
5f7a6bf3c8 Update eevee_npr_info.hh
Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-09 15:48:29 +02:00
1adb2b6a30 Merge branch 'main' into npr-prototype
6ffc585fb8 Refactor: Geometry Nodes: recursive node declarations
dad7babaae Compositor: Implement single value reduction for CPU
9e6c884394 Fix #122206: Int soft limits changed to 10000
e83d8271ac Merge branch 'blender-v4.3-release'
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Miguel Pozo deleted branch pull-npr-texure-sockets from pragma37/blender 2024-10-09 15:44:26 +02:00
Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-09 15:44:21 +02:00
31a400a71f NPR: Image Sockets
Miguel Pozo merged pull request blender/blender#127591 2024-10-09 15:44:21 +02:00
NPR: Image Sockets
Miguel Pozo pushed to main at blender/blender 2024-10-08 19:35:25 +02:00
e0927c1f6e Merge branch 'blender-v4.3-release'
07bbe03ffa Fix: EEVEE: DoF slight focus
79ae0f86da Fix: GPv3: Missing topbar layer panel in weight/vertex paint
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Miguel Pozo pushed to blender-v4.3-release at blender/blender 2024-10-08 19:34:24 +02:00
07bbe03ffa Fix: EEVEE: DoF slight focus
Miguel Pozo pushed to pull-npr-texure-sockets at pragma37/blender 2024-10-08 17:26:49 +02:00
1f6ed7d7df Remove lightprobe data from npr pass
ab2f3b24fe fix texel clamp
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Miguel Pozo commented on issue blender/blender#128085 2024-10-07 19:03:24 +02:00
Shadow breaks with linked duplicate

My only guess is multiview and front/back groups somehow messing with each other when generating the draw commands.

I did a test for generating separate DrawGroups for regular/inverted…

Miguel Pozo created branch test-fix-128085 in pragma37/blender 2024-10-07 18:49:44 +02:00
Miguel Pozo pushed to test-fix-128085 at pragma37/blender 2024-10-07 18:49:44 +02:00
008430545c Split front/back-facing groups
9395ccc6bf Merge branch 'blender-v4.3-release'
88289e8bac Fix #126562: Cycles/EEVEE versioning
b9dacfe77b Merge branch 'blender-v4.3-release'
af4d53ac2d I18N: Update UI translations from git/weblate repository (84027d1374f1ae).
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Miguel Pozo commented on issue blender/blender#128654 2024-10-07 16:13:10 +02:00
EEVEE Next light bug: At high power values, light intensity decreases.

That seems to solve both issues, and the output seems to match Cycles. Assuming shape_power(radius) * ltc(radius) is supposed to be the same for any radius (I have no idea, tbh), that indeed…

Miguel Pozo commented on issue blender/blender#128654 2024-10-07 13:26:18 +02:00
EEVEE Next light bug: At high power values, light intensity decreases.

This was already reported in #123663 and closed as a known issue. Can't we do anything about this, @fclem?

Miguel Pozo commented on issue blender/blender#126562 2024-10-07 12:26:16 +02:00
Opening Blender 3 document in Blender 4 breaks Alpha transparency in Cycles

@PratikPB2123 Yes, I just added it. Thanks for the heads-up! :)

Miguel Pozo pushed to main at blender/blender 2024-10-07 12:14:20 +02:00
9395ccc6bf Merge branch 'blender-v4.3-release'
88289e8bac Fix #126562: Cycles/EEVEE versioning
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