Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-05 17:15:41 +02:00
5657ad5b4e NPR as geometry pass
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-05 17:13:21 +02:00
9b4a0a68e1 NPR as geometry pass
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-05 16:54:02 +02:00
89c34664aa NPR as geometry pass
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-05 13:25:22 +02:00
eea781eb1f NPR as geometry pass
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-04 19:59:19 +02:00
9cffe75674 NPR as geometry pass (WIP)
Miguel Pozo pushed to pull-non-blocking-render-compilation at pragma37/blender 2024-09-04 15:54:51 +02:00
13f28bd487 Workaround for free after leak detector message
146b8748a0 Add comments
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Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-04 13:54:46 +02:00
663dc195bc Fix after merge
Miguel Pozo pushed to npr-prototype at pragma37/blender 2024-09-04 12:53:21 +02:00
9e2b8d8b2f Merge branch 'main' into npr-prototype
d3909d42c6 Fix #125506: GP flicker in Video Sequencer
8db8185276 Fix crash reading files from v2.66
76f7c19c8d Fix: Scene copy does not copy VSE cache/proxy flags
ad00f9657b GHOST/Wayland: update the cursor scale even when hidden
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Miguel Pozo commented on issue blender/blender#127099 2024-09-04 12:26:17 +02:00
Regression: Huge regression in UI performance/responsiveness

I can't repro this. I tested on RTX 3060 ti and on Ryzen 3 4300u integrated GPU (both on Windows at 1080).

Miguel Pozo deleted branch pull-fix-viewport-image-depth from pragma37/blender 2024-09-04 12:14:05 +02:00
Miguel Pozo pushed to main at blender/blender 2024-09-04 12:14:03 +02:00
d3909d42c6 Fix #125506: GP flicker in Video Sequencer
Miguel Pozo closed issue blender/blender#125506 2024-09-04 12:14:00 +02:00
GP Objects Flicker in Video Sequencer when Material Preview mode.
Miguel Pozo merged pull request blender/blender#127113 2024-09-04 12:13:58 +02:00
Fix #125506: GP flicker in Video Sequencer
Miguel Pozo pushed to main at blender/blender 2024-09-03 18:13:38 +02:00
6f81cb7c63 Fix #126194: Parallel shader compilation crash
Miguel Pozo closed issue blender/blender#126194 2024-09-03 18:13:35 +02:00
EEVEE NEXT Crash: After saving blender Startup file, close blender and open the file attached, blender crash when EEVEE NEXT compiled the shaders
Miguel Pozo created pull request blender/blender#127113 2024-09-03 17:43:59 +02:00
Fix #125506: GP flicker in Video Sequencer
Miguel Pozo pushed to pull-fix-viewport-image-depth at pragma37/blender 2024-09-03 17:40:16 +02:00
4b340e9abc Replace gpencil_engine_enabled implementation
fc7de7c92f Cleanup: Sculpt: Use specific node types for original data access
aaf445830c Fix: Sculpt: Geodesic distances crash after recent cleanup
4f23e4c6b0 Fix: Crash in some cases after disabling dynamic topology
43a96d6b8d Fix: Compile error from missing includes after attribute ID refactor
Compare 10 commits »
Miguel Pozo created branch pull-fix-viewport-image-depth in pragma37/blender 2024-09-03 17:40:16 +02:00
Miguel Pozo commented on issue blender/blender#127059 2024-09-03 13:29:56 +02:00
Eevee Shader AOVs cap at 16 layers

Oops! Sorry. Just committed the fix for the crash without refreshing the page. 😓

Miguel Pozo pushed to main at blender/blender 2024-09-03 13:27:26 +02:00
1340aa615a Fix: EEVEE: Crash with >16 AOVs