Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo commented on issue blender/blender#123413 2024-06-26 18:39:20 +02:00
EEVEE-Next: Complex files with many lights crash when entering rendered view

Ok, I've checked again, and I can still reproduce the crash, just not as reliably as before. Thanks for reporting.

The file from #123610 seems to crash much more easily, though.

Miguel Pozo pushed to main at blender/blender 2024-06-26 16:45:26 +02:00
eb37bace96 Merge branch 'blender-v4.2-release'
2804b000ac Fix: GPU: Fix handling of invalid binary caches
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Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-06-26 16:44:49 +02:00
2804b000ac Fix: GPU: Fix handling of invalid binary caches
Miguel Pozo commented on issue blender/blender#123190 2024-06-25 21:18:46 +02:00
EEVEE-Next animation render TDR crash

Ah, that platform: 'Windows-10-10.0.22631-SP0' from the system info misled me. 😅

Miguel Pozo commented on issue blender/blender#123190 2024-06-25 20:13:02 +02:00
EEVEE-Next animation render TDR crash

I've updated my drivers to 555.99, but I still can't repro it. I've found a bug when GL_ARB_direct_state_access is not supported (fixed by 066619e1a8), but looking at the system infos from this…

Miguel Pozo pushed to main at blender/blender 2024-06-25 19:54:03 +02:00
840457c45c Merge branch 'blender-v4.2-release'
066619e1a8 Fix: GPU: GLStorageBuf::async_flush_to_host non named path
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Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-06-25 19:52:44 +02:00
066619e1a8 Fix: GPU: GLStorageBuf::async_flush_to_host non named path
Miguel Pozo commented on issue blender/blender#123413 2024-06-25 19:46:32 +02:00
EEVEE-Next: Complex files with many lights crash when entering rendered view

@Emi_Martinez Yes, it should be part of the next 4.2 and 4.3 daily builds.

Miguel Pozo commented on issue blender/blender#123413 2024-06-25 18:04:16 +02:00
EEVEE-Next: Complex files with many lights crash when entering rendered view

I've submitted a fix that seems to solve this issue for me 9b61673b46.

However, I'm not fully sure of the reasons. I actually didn't intend to close this, but it looks like referencing an…

Miguel Pozo pushed to main at blender/blender 2024-06-25 17:59:24 +02:00
42e015e77c Merge branch 'blender-v4.2-release'
9b61673b46 Fix: EEVEE: Add missing view bind
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Miguel Pozo closed issue blender/blender#123413 2024-06-25 17:59:22 +02:00
EEVEE-Next: Complex files with many lights crash when entering rendered view
Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-06-25 17:58:37 +02:00
9b61673b46 Fix: EEVEE: Add missing view bind
Miguel Pozo pushed to main at blender/blender 2024-06-25 16:11:04 +02:00
17ba53f605 Merge branch 'blender-v4.2-release'
b8587c96ec Fix #120628: Transfer mode overlay flickering artifacts
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Miguel Pozo deleted branch fix-120628 from pragma37/blender 2024-06-25 16:09:29 +02:00
Miguel Pozo closed issue blender/blender#120628 2024-06-25 16:09:26 +02:00
Transfer Sculpt Mode flickering artefacts
Miguel Pozo merged pull request blender/blender#123729 2024-06-25 16:09:21 +02:00
Fix #120628: Transfer mode overlay flickering artifacts
Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-06-25 16:09:20 +02:00
b8587c96ec Fix #120628: Transfer mode overlay flickering artifacts
Miguel Pozo closed issue blender/blender#123701 2024-06-25 16:01:55 +02:00
EEVEE Next - Jittered DOF not working
Miguel Pozo commented on issue blender/blender#123701 2024-06-25 16:01:45 +02:00
EEVEE Next - Jittered DOF not working

I assume this is intentional, but there's the possibility it isn't. It is, the effect is quite jarring when enabled for the viewport.

I've added a clarification in the tooltip: f16cf49c8a

Miguel Pozo pushed to main at blender/blender 2024-06-25 15:57:22 +02:00
b855cd7bb0 Merge branch 'blender-v4.2-release'
f16cf49c8a Cleanup: EEVEE: Clarify Jitter Camera tooltip
b1dfdca392 UI: Extensions: Fix Extension tagline not disabled when it should
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