Block a user
Miguel Pozo
pushed to pull-non-blocking-render-compilation at pragma37/blender
2024-09-04 15:54:51 +02:00
13f28bd487
Workaround for free after leak detector message
146b8748a0
Add comments
9e2b8d8b2f
Merge branch 'main' into npr-prototype
d3909d42c6
Fix #125506: GP flicker in Video Sequencer
8db8185276
Fix crash reading files from v2.66
76f7c19c8d
Fix: Scene copy does not copy VSE cache/proxy flags
ad00f9657b
GHOST/Wayland: update the cursor scale even when hidden
Regression: Huge regression in UI performance/responsiveness
I can't repro this. I tested on RTX 3060 ti and on Ryzen 3 4300u integrated GPU (both on Windows at 1080).
Miguel Pozo
deleted branch pull-fix-viewport-image-depth from pragma37/blender
2024-09-04 12:14:05 +02:00
GP Objects Flicker in Video Sequencer when Material Preview mode.
Fix #125506: GP flicker in Video Sequencer
EEVEE NEXT Crash: After saving blender Startup file, close blender and open the file attached, blender crash when EEVEE NEXT compiled the shaders
Fix #125506: GP flicker in Video Sequencer
4b340e9abc
Replace gpencil_engine_enabled implementation
fc7de7c92f
Cleanup: Sculpt: Use specific node types for original data access
aaf445830c
Fix: Sculpt: Geodesic distances crash after recent cleanup
4f23e4c6b0
Fix: Crash in some cases after disabling dynamic topology
43a96d6b8d
Fix: Compile error from missing includes after attribute ID refactor
Miguel Pozo
created branch pull-fix-viewport-image-depth in pragma37/blender
2024-09-03 17:40:16 +02:00
Eevee Shader AOVs cap at 16 layers
Oops! Sorry. Just committed the fix for the crash without refreshing the page. 😓
Default Cube has
Transparent Shadows
off