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Eevee Next: Ghosting on viewport rendering
@lichtwerk Have you tested if the issue was already there since b6fab947d1 ?
Viewport and Render Difference in Bounce light EEVEE Next
Yes, this is indeed expected. Screen-space ray-tracing can't trace anything outside the screen.
Hundreds of empty folders in the %temp% directory
Fixed, I misunderstood what BKE_tempdir_init(nullptr)
/BKE_tempdir_base()
.
I thought it could be used as a straight replacement for std::filesystem::temp_directory_path()
.
I didn't realize…
b0e92cfba6
Merge branch 'blender-v4.2-release'
f251452a4b
Fix #123014: Hundreds of empty folders in the %temp% directory
Hundreds of empty folders in the %temp% directory
76f5041a9e
Merge branch 'blender-v4.2-release'
a27fa7e46c
FIx #122085: Optimize iter_shader_to_rgba_depth_count
0a74065a19
Build: Disable WITH_MOD_OCEANSIM when WITH_FFTW3 is disabled
4.2.0 Freezes when using complex node setup
4.2 - Shader visual shows magenta (missing image), no image is missing (Error: C7612: profile doesn't support more than 32 samplers)
In the case of ShaderToRGB and Blended materials, EEVEE-Next requires more samplers reserved for internal use than EEVEE Legacy, so there are fewer sampler slots available for the material. Dither…
11882815a9
Merge branch 'blender-v4.2-release'
6a9feebf07
EEVEE: Ensure materials use all available sampler slots
724a674bae
USD export: fix malformed joint paths
EEVEE: Ensure materials use all available sampler slots
22788ad1cf
Merge branch 'blender-v4.2-release'
6f724b83c6
Fix #122929: Freestyle options not visible in view layer properties (EEVEE)
EEVEE Next: Freestyle options not visible in view layer properties
EEVEE: Ensure materials use all available sampler slots