Block a user
dd019e10c9
Add SamplerSlots helper
6ea1d2131d
Fix: PyAPI Doc: unexpected indentation error
354b1a5db9
Fix #122933: Enable Compositor OpenImageDenoise on Linux ARM64
1dfdf098d2
Fix #122933: Enable Cycles OpenImageDenoise on Linux ARM64
e02e78d840
UI: Separate job type for asset library and file list loading
Miniature view of the scene appears at specific viewport camera angle, clip start/end and with Shadows active
I think this is just a precision issue, causing the stencil shadow surface to overlap the far plane.
Increasing the offset from the far plane in workbench_shadow_vert
to 1e-1 fixes it for this…
e80bc3db12
Merge branch 'blender-v4.2-release'
cfd64f2e85
Fix: EEVEE: Fix valid_N setup
fb5faf3305
FIx #122915: Diffuse normal input isn't normalized automatically
Eevee-Next: Normal Input for Shader Nodes aren't Normalized Automatically
cfd64f2e85
Fix: EEVEE: Fix valid_N setup
fb5faf3305
FIx #122915: Diffuse normal input isn't normalized automatically
Miguel Pozo
pushed to pull-non-blocking-specialization-constants at pragma37/blender
2024-06-11 15:58:00 +02:00
84caf99c80
Document API limitations
Fix #122714: Missing textures not shown in Texture Paint mode with magenta
6a44e87295
Render magenta missing textures in paint mode
3089ac97b1
Anim: add new keytype 'generated' styling to the Sequencer theme
1ed2779abc
Fix #122973: Subprocesses aren't closed if Blender crashes
c3067dd62d
Extensions: group refresh actions in the menu
c0754209ef
Extensions: suppress warnings when repository directories don't exist
EEVEE-Next: Add shadow bias based on depth reconstruction precision
WIP: EEVEE-Next: Parallel static shader compilation
tmp-split-parallel-compilation-prs
WIP: GPU: Subprocess based parallel shader compilation
(WIP) GPU: Non-blocking specialization constants compilation
4b3b4a9d8b
Merge branch 'blender-v4.2-release'
1ed2779abc
Fix #122973: Subprocesses aren't closed if Blender crashes
Shader Subprocesses aren't closed if Blender crashes
Fix #122973: Subprocesses aren't closed if Blender crashes