Block a user
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-16 18:48:41 +02:00
9561bf3710
GPU_compilation_subprocess_run
EEVEE-Next: Subsurface material disapear if Raytraced Transmission is turned on
Fix: EEVEE-Next: ShaderKey subpass overlap
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-15 19:44:59 +02:00
62b8e0e278
print compilation times
af927f56dc
Fix bool specializations
202f4358a8
Fix mutex lock
74162a8605
Use GPU_shaders_precompile_specializations
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-15 19:42:09 +02:00
b34cf3ca40
print compilation times
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-15 19:40:35 +02:00
0fd649372b
Change eevee specialization strategy
06431defc1
Fix bool specializations
74f83dbdf3
Fix mutex lock
Fix: EEVEE-Next: ShaderKey subpass overlap
a22ce8a09e
Fix shader_map_
aa37e46152
Draw: Use GPUPass for default material fallback detection
fb5e7caa70
UI: improve "Compact with Milliseconds" timecode style
710d168e30
Fix #121666: Modifying UVs of duplicate affects the original object
8e6b276f84
Fix #121660: Auto-keyframe icon Overlapping when Navigation Controls are off
Miguel Pozo
deleted branch pull-can-use-default-gpupass from pragma37/blender
2024-05-15 16:01:20 +02:00
Draw: Use GPUPass for default material fallback detection
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-14 20:50:36 +02:00
48a83bb000
Use GPU_shaders_precompile_specializations
db8d0cb4fa
Update precompile_specializations API
b9b3d525d0
Fix initialization
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-14 20:01:38 +02:00
738f2c6ab4
Merge branch 'main' into test-parallel-compilation-workers-2
1cf0d7ca6a
Sculpt: Add customizable increment for line tool snapping
60bcbb50e4
Cleanup: Remove indirect includes from paint_intern.hh
3d1c8a3ff3
Compositor: Explicitly set device in test scripts
9512daee2d
Fix #121751: Free CurvesTransformData on no selection
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-14 19:54:27 +02:00
ead941287a
GPU_shaders_precompile_specializations
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-14 18:24:38 +02:00
687a9e932e
GPU_shaders_precompile_specializations
Miguel Pozo
pushed to test-parallel-compilation-workers-2 at pragma37/blender
2024-05-14 18:24:18 +02:00
3cbd83732b
tmp
e96f9f1afe
Support specialization constants in batch compilation
Draw: Use GPUPass for default material fallback detection