Block a user
EEVEE-Next: Disable viewport motion blur outside of playback
EEVEE-Next: Jittered Shadow Transparency
Isn't reducing
uniform_buf.pipeline.alpha_hash_scale
clean enough?
Nope!
EEVEE-Next: Jittered Shadow Transparency
Miguel Pozo
created branch pull-eevee-transparent-shadows in pragma37/blender
2024-03-14 17:42:01 +01:00
7ae9d002be
Jittered Shadow Transparency
6a320524b9
Fix: GPv3: Function
use_masks
returns wrong value
af7a68d31f
Refactor: reduce indentation in
ANIM_nla_mapping_get()
0ac7dd966c
Metal: Chunked loop unroll for lightprobe sample
f131709122
Merge branch 'blender-v4.1-release'
EEVEE-Next: Shadow resolution scale and adaptive filtering
I did it to workaround possible floating point precision issues causing troubles with the later ceil
.
But maybe I was just overly paranoid.
Miguel Pozo
pushed to pull-eevee-shadow-resolution-scale at pragma37/blender
2024-03-14 16:34:39 +01:00
014108d1b8
Review feedback
EEVEE-Next: Shadow resolution scale and adaptive filtering
Miguel Pozo
pushed to pull-eevee-shadow-resolution-scale at pragma37/blender
2024-03-13 18:57:38 +01:00
bac42f6a4b
Comments
Miguel Pozo
pushed to pull-eevee-shadow-resolution-scale at pragma37/blender
2024-03-13 18:49:14 +01:00
bc7766c9d0
Merge branch 'pull-adaptive-pcf' into pull-eevee-shadow-resolution-scale
64ded8961a
Cleanup
6b8879e99b
Adaptive PCF directional
efaa4065a1
Adaptive PCF punctual
9641da3d1f
FIx versioning
Miguel Pozo
pushed to pull-eevee-shadow-resolution-scale at pragma37/blender
2024-03-13 17:26:31 +01:00
9107b0508c
FIx versioning