Block a user
EEVEE-Next Strange Shadow
Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
48e6a237ca
Merge branch 'main' into pull-fix-117977
aac5907d9f
Update eevee_surf_shadow_frag.glsl
4f70190a01
Fix #119026: GPv3: Stack use after scope
2fe717df58
Cleanup: Make format
b3e46b65b9
GPv3: Fix: Memory corruption after modifier conversion
Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
5f2cd41156
Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
b96770f692
Merge branch 'blender-v4.1-release'
f880cbce93
Fix #102860: crash importing a certain dae (collada) file
69943f65c7
Refactor: replace BLI_BITMAP with blender::BitVector in keyframing.cc
1c5766f8bc
Fix #118878: Anim: pinned bone custom properties not visible in edit-mode
Miguel Pozo
deleted branch pull-eevee-fix-shadow-debug from pragma37/blender
2024-03-01 20:13:25 +01:00
Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo
pushed to pull-eevee-fix-pcf-overshadowing at pragma37/blender
2024-02-29 20:51:20 +01:00
e42bad8727
Merge branch 'main' into pull-eevee-fix-pcf-overshadowing
b9fb51eaed
Cleanup: Make format
90e86ead24
EEVEE-Next: Avoid same multiplication to the same constant
c9bddce79b
Cleanup: Grammar in comment
2353fd8f91
Alembic: Alleviate long loading times in large files
Miguel Pozo
pushed to pull-eevee-fix-pcf-overshadowing at pragma37/blender
2024-02-29 20:48:57 +01:00
9ab1804407
cleanup
Design : GLSL compile
The goal is not to use python to create a shader but to be able to press the execute button and execute custom GLSL shaders.
Executing shaders in what context? Could you provide a specific…
WIP: PROFILE_DEBUG_GROUPS
My current approach on getting timings is that the Timings from renderdoc (view -> Performance timers) contains a good overview.
Not in my experience. I often see timings that don't match the…
Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo
created branch pull-eevee-fix-shadow-debug in pragma37/blender
2024-02-29 19:41:22 +01:00