Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to main at blender/blender 2024-03-04 16:01:19 +01:00
fd459ae82c Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
Miguel Pozo deleted branch pull-fix-117977 from pragma37/blender 2024-03-04 16:01:17 +01:00
Miguel Pozo closed issue blender/blender#117977 2024-03-04 16:01:16 +01:00
EEVEE-Next Strange Shadow
Miguel Pozo merged pull request blender/blender#118979 2024-03-04 16:01:14 +01:00
Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
Miguel Pozo pushed to pull-fix-117977 at pragma37/blender 2024-03-04 15:59:51 +01:00
48e6a237ca Merge branch 'main' into pull-fix-117977
aac5907d9f Update eevee_surf_shadow_frag.glsl
4f70190a01 Fix #119026: GPv3: Stack use after scope
2fe717df58 Cleanup: Make format
b3e46b65b9 GPv3: Fix: Memory corruption after modifier conversion
Compare 72 commits »
Miguel Pozo pushed to main at pragma37/.profile 2024-03-01 20:38:16 +01:00
2887615252 Update reports/2024.md
Miguel Pozo created pull request blender/blender#118979 2024-03-01 20:33:05 +01:00
Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
Miguel Pozo pushed to pull-fix-117977 at pragma37/blender 2024-03-01 20:31:14 +01:00
5f2cd41156 Fix #117977: EEVEE-Next: Broken shadows with 1GB pool size
b96770f692 Merge branch 'blender-v4.1-release'
f880cbce93 Fix #102860: crash importing a certain dae (collada) file
69943f65c7 Refactor: replace BLI_BITMAP with blender::BitVector in keyframing.cc
1c5766f8bc Fix #118878: Anim: pinned bone custom properties not visible in edit-mode
Compare 10 commits »
Miguel Pozo created branch pull-fix-117977 in pragma37/blender 2024-03-01 20:31:14 +01:00
Miguel Pozo deleted branch pull-eevee-fix-shadow-debug from pragma37/blender 2024-03-01 20:13:25 +01:00
Miguel Pozo pushed to main at blender/blender 2024-03-01 20:13:23 +01:00
2223130b16 Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo merged pull request blender/blender#118923 2024-03-01 20:13:23 +01:00
Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo pushed to pull-eevee-fix-pcf-overshadowing at pragma37/blender 2024-02-29 20:51:20 +01:00
e42bad8727 Merge branch 'main' into pull-eevee-fix-pcf-overshadowing
b9fb51eaed Cleanup: Make format
90e86ead24 EEVEE-Next: Avoid same multiplication to the same constant
c9bddce79b Cleanup: Grammar in comment
2353fd8f91 Alembic: Alleviate long loading times in large files
Compare 22 commits »
Miguel Pozo pushed to pull-eevee-fix-pcf-overshadowing at pragma37/blender 2024-02-29 20:48:57 +01:00
9ab1804407 cleanup
Miguel Pozo commented on issue blender/blender#118862 2024-02-29 20:22:22 +01:00
Design : GLSL compile

The goal is not to use python to create a shader but to be able to press the execute button and execute custom GLSL shaders.

Executing shaders in what context? Could you provide a specific…

Miguel Pozo commented on pull request blender/blender#116304 2024-02-29 20:14:29 +01:00
WIP: PROFILE_DEBUG_GROUPS

My current approach on getting timings is that the Timings from renderdoc (view -> Performance timers) contains a good overview.

Not in my experience. I often see timings that don't match the…

Miguel Pozo commented on pull request blender/blender#118923 2024-02-29 19:45:18 +01:00
Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo created pull request blender/blender#118923 2024-02-29 19:44:45 +01:00
Fix: EEVEE-Next: Shadow debug shader
Miguel Pozo pushed to pull-eevee-fix-shadow-debug at pragma37/blender 2024-02-29 19:43:08 +01:00
ae3d43fa20 Update eevee_shadow_debug_frag.glsl
Miguel Pozo created branch pull-eevee-fix-shadow-debug in pragma37/blender 2024-02-29 19:41:22 +01:00