Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo merged pull request blender/blender#117560 2024-01-26 20:48:12 +01:00
EEVEE Next: Resolve motion blur intermittent rendering
Miguel Pozo created pull request blender/blender#117561 2024-01-26 20:42:44 +01:00
WIP: GPU: Optimize OpenGL indirect drawing overhead
Miguel Pozo pushed to pull-optimize-indirect-draw-overhead at pragma37/blender 2024-01-26 20:36:56 +01:00
2e3f9507a5 Add GPU_storagebuf_sync_as_indirect_buffer
Miguel Pozo pushed to pull-optimize-indirect-draw-overhead at pragma37/blender 2024-01-26 19:37:23 +01:00
1c05f3e226 Temp Hack
3f0f26ee8a Tests: make reports summary HTML work with relative links
b0a4dd56aa Fix: Build error with asserts enabled
eead38ab97 Fix #117520: Data Transfer modifier not working with Vertex Groups
ebcdf19537 Cleanup: Use consistent camel case for test class names
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Miguel Pozo created branch pull-optimize-indirect-draw-overhead in pragma37/blender 2024-01-26 19:37:23 +01:00
Miguel Pozo commented on pull request blender/blender#117521 2024-01-26 17:18:39 +01:00
GPU: Optimize GLStorageBuf::read performance

Do you have any specific test in mind? There are already SSBO tests and plenty of tests that rely on ssbo reads.

In fact, I've noticed I broke several tests because they expect to be able to…

Miguel Pozo pushed to pull-eevee-optimize-shadow-statistics-2 at pragma37/blender 2024-01-26 16:53:38 +01:00
de9c950cb8 Match expected behavior from test units
Miguel Pozo closed pull request blender/blender#117302 2024-01-25 20:31:20 +01:00
EEVEE-Next: Optimize ShadowStatistics read
Miguel Pozo commented on pull request blender/blender#117302 2024-01-25 20:31:17 +01:00
EEVEE-Next: Optimize ShadowStatistics read

Closing this one. Replaced by #117521.

Miguel Pozo created pull request blender/blender#117521 2024-01-25 20:29:41 +01:00
GPU: Optimize GLStorageBuf::read performance
Miguel Pozo pushed to pull-eevee-optimize-shadow-statistics-2 at pragma37/blender 2024-01-25 19:42:01 +01:00
91d13f47aa Match Metal behavior
Miguel Pozo pushed to pull-eevee-optimize-shadow-statistics-2 at pragma37/blender 2024-01-25 19:39:14 +01:00
65695319a2 Match Metail behavior
Miguel Pozo pushed to pull-eevee-optimize-shadow-statistics-2 at pragma37/blender 2024-01-24 20:56:20 +01:00
9f46edd1c0 Use a separate persistent memory buffer for SSBO reads
Miguel Pozo created branch pull-eevee-optimize-shadow-statistics-2 in pragma37/blender 2024-01-24 20:56:20 +01:00
Miguel Pozo pushed to test-buffer-mapping at pragma37/blender 2024-01-24 19:42:58 +01:00
b018686374 Merge branch 'pull-eevee-optimize-shadow-statistics' into test-buffer-mapping
6498809dfd Metal: Fix Z-fighting in EEVEE Next
b6e5b02ede Cleanup: GPv3: Use consistent modifier RNA names
aca0cf27e3 Fix cryptomatte GPU compositor node on NVidia Linux
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Miguel Pozo created branch test-buffer-mapping in pragma37/blender 2024-01-24 19:42:57 +01:00
Miguel Pozo commented on pull request blender/blender#117302 2024-01-24 15:35:52 +01:00
EEVEE-Next: Optimize ShadowStatistics read

I'm not sure if it's because I updated my drivers, but I'm getting GPU stalls again even with this workaround applied. 😩 So we may need to take the safe route and fully avoid fetching the data…

Miguel Pozo created branch test-eevee-pcf in pragma37/blender 2024-01-22 20:34:17 +01:00
Miguel Pozo pushed to test-eevee-pcf at pragma37/blender 2024-01-22 20:34:17 +01:00
2f29bfd13f pcf test
18af495cfc Fix: EEVEE-Next: Alpha Blended material pre-pass
f1d4c35f4d GPV3: Refactor the 'dna processing' code when reading/writing blendfile.
e9ff079131 RNA: Use sdna for ByteIntAttributeValue.value
f2f9bce6c3 Cleanup: Avoid unnecessary .c_str() call
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