Block a user
WIP: PROFILE_DEBUG_GROUPS
I've updated the PR with several changes:
- The PROFILE_DEBUG_GROUPS define has been replaced with a new
--profile-gpu
flag. - The MAX_STACK_DEPTH compile time option has been replaced by a…
3fefa782e1
Cleanup: Handles start/end union
37eeeb7385
GPU_PROFILE_LEVEL
8879bac12d
Use G.profile_gpu_level
243d12e687
Add --profile-gpu
e7acfa35fb
Add PROFILE_DEBUG_GROUPS
EEVEE legacy: Shading issue in Mr elephant
BUG: EEVEE crash in 3D viewport and incorrect light
The shading issue should have been solved by f4632e1da0.
For the crash issue, please post the crash report: https://docs.blender.org/manual/en/latest/troubleshooting/crash.html#crash-log
Als…
Miguel Pozo
deleted branch pull-gpu-frambuffer-asserts from pragma37/blender
2024-01-15 13:25:31 +01:00
GPU: Assert load/store config and attachment state match framebuffer attachment layout
GPU: Assert load/store config and attachment state match framebuffer attachment layout
Miguel Pozo
created branch pull-gpu-frambuffer-asserts in pragma37/blender
2024-01-12 19:14:45 +01:00
75b5efedef
Ensure store_config and subpass_transition layout match framebuffer attachments
303c19f736
Fix: API doc build error after adding missing texture_node to context
67b21ce54d
UI: Clarify Liquid Diffusion/Viscosity Properties
17b32e1d0d
Python API: Add new method to move view layers
37421d12bd
Fix #73524: Autokey inserts keyframes into the driver FCurve
DRW: Curves: Indexbuf optimization for large numbers of curves
I think @HooglyBoogly might want to take a look at this one too.
Workbench: Optimize Wireframe mode
Selected objects wireframes show a slight fresnel effect, so I don't think we can skip normal extraction.