Block a user
eba4e6d5e7
Add PROFILE_DEBUG_GROUPS
0ceb272832
Curves: Support View Selected in edit mode
0b00b360f7
Fix #116058: 'Align Rotation to Target' does not consider object orientation
f2cd1873ea
Fix #116275: Snap (align to target) crash without valid target location
e1cec452da
Lookdev: Use Mid Grey for Diffuse HDRI Sphere
Miguel Pozo
deleted branch pull-eevee-next-irradiance-grid-smooth-transitions from pragma37/blender
2023-12-18 16:25:31 +01:00
EEVEE-Next: Irradiance Grid smooth transitions
Miguel Pozo
pushed to pull-eevee-next-irradiance-grid-smooth-transitions at pragma37/blender
2023-12-18 16:23:47 +01:00
21c95ca6fc
Merge branch 'main' into pull-eevee-next-irradiance-grid-smooth-transitions
0ceb272832
Curves: Support View Selected in edit mode
0b00b360f7
Fix #116058: 'Align Rotation to Target' does not consider object orientation
f2cd1873ea
Fix #116275: Snap (align to target) crash without valid target location
e1cec452da
Lookdev: Use Mid Grey for Diffuse HDRI Sphere
Miguel Pozo
pushed to pull-eevee-remove-forward-opaque at pragma37/blender
2023-12-15 20:33:06 +01:00
c84f8d87d8
Remove forward opaque pipeline
Miguel Pozo
created branch pull-eevee-remove-forward-opaque in pragma37/blender
2023-12-15 20:33:06 +01:00
Miguel Pozo
created branch pull-eevee-skip-shadow-render in pragma37/blender
2023-12-15 20:32:35 +01:00
7c612784c7
Skip shadow rendering (crashes Nvidia driver)
3fb6397b79
Cleanup: Remove extern "C" from mesh C header
3b1fd5d965
Cleanup: remove unused variable
6cb2ad7b39
Refactor: extract code from ANIM_apply_keyingset
ff7b8f3412
Fix #116188: Symmetry breaks the Puff hair sculpting tool
Draw: Reuse GPUViewport when doing viewport render animations
Fix #114168: EEVEE-Next: Viewport image render sampling
Miguel Pozo
pushed to pull-viewport-animation-render-reuse-viewport at pragma37/blender
2023-12-14 17:33:28 +01:00
da333b4a23
Reuse GPUViewport when doing viewport render animations
Miguel Pozo
created branch pull-viewport-animation-render-reuse-viewport in pragma37/blender
2023-12-14 17:33:28 +01:00
Miguel Pozo
created branch pull-eevee-viewport-image-render in pragma37/blender
2023-12-14 16:16:29 +01:00
Miguel Pozo
pushed to pull-eevee-viewport-image-render at pragma37/blender
2023-12-14 16:16:29 +01:00
22a17c718f
Fix viewport image render sampling
8e9ce4d03d
Fix: EEEVEE-Next: Volume lighting
937c4ed2c4
Fix: from_up_axis sign
60a9c8ee25
Fix #115486: Linked scenes disappear after reopening file.
b840ba1f59
Fix (unreported) crash when trying to link/append while a linked scene is active.
EEVEE Next: Viewport render does not use samples properly
Oops, sorry. I've missed the Viewport Render Image part. I'll check.
EEVEE Next: Viewport render does not use samples properly
EEVEE Next: Viewport render does not use samples properly
I think this was caused because some object types caused the renderer to reset every frame, which was fixed a while ago. In any case, the issue doesn't seem to be there anymore, so I'm closing this.