Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to main at blender/blender 2023-12-13 19:27:49 +01:00
937c4ed2c4 Fix: from_up_axis sign
Miguel Pozo pushed to main at blender/blender 2023-12-13 17:47:55 +01:00
6c40adcc36 Fix: GPU: from_up_axis
Miguel Pozo pushed to main at blender/blender 2023-12-13 17:02:14 +01:00
7e4c2b2649 Fix: EEVEE-Next: DeferredProbelLayer emissive materials
Miguel Pozo pushed to pull-gpu-profile at pragma37/blender 2023-12-13 15:49:06 +01:00
f48ce60121 Add PROFILE_DEBUG_GROUPS
b86d656df4 Fix #114284: EEVEE-Next: Light cutoff with small radius
a7e8d8c8be Fix #115326: Memory leak toggling dyntopo on and off with empty mesh
7aee8124a7 Fix: Out of bounds array access building PBVH for empty BMesh
cd61a140fa Depsgraph: avoid unnecessary image updates, for compositor caching
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Miguel Pozo created branch pull-gpu-profile in pragma37/blender 2023-12-13 15:49:06 +01:00
Miguel Pozo deleted branch pull-eevee-lightpath-2 from pragma37/blender 2023-12-12 21:27:30 +01:00
Miguel Pozo pushed to main at blender/blender 2023-12-12 21:27:30 +01:00
224658266f EEVEE-Next: Add Light Path node support
Miguel Pozo closed issue blender/blender#113922 2023-12-12 21:27:29 +01:00
Eevee Next: Light Path node not working as expected
Miguel Pozo merged pull request blender/blender#116107 2023-12-12 21:27:28 +01:00
EEVEE-Next: Add Light Path node support
Miguel Pozo pushed to main at blender/blender 2023-12-12 21:26:31 +01:00
b86d656df4 Fix #114284: EEVEE-Next: Light cutoff with small radius
Miguel Pozo closed issue blender/blender#114284 2023-12-12 21:26:30 +01:00
EEVEE NEXT: Spot and Point light: Zero radius causes light cutoff
Miguel Pozo created pull request blender/blender#116107 2023-12-12 20:35:53 +01:00
EEVEE-Next: Add Light Path node support
Miguel Pozo pushed to pull-eevee-lightpath-2 at pragma37/blender 2023-12-12 20:16:15 +01:00
d6b191bde3 Add Light Path node support
Miguel Pozo created branch pull-eevee-lightpath-2 in pragma37/blender 2023-12-12 20:16:05 +01:00
Miguel Pozo pushed to pull-eevee-lightpath-2 at pragma37/blender 2023-12-12 20:16:05 +01:00
a0640ce8d5 PLY: extend test coverage for #116022
460439acba Fix #116022: Binary PLY import fails if first data byte is 0x0A or 0x0D
d7b2141c2e Fix: Sculpt undo crash for multires after recent cleanup
0ad65762cc Cleanup: Remove unnecessary PBVH function
93a3423584 Cleanup: Slightly improve variable naming in sculpt undo nodes
Compare 10 commits »
Miguel Pozo closed issue blender/blender#114812 2023-12-12 17:21:17 +01:00
EEVEE-Next: Light falloff not working when radius is 0.0
Miguel Pozo commented on issue blender/blender#114812 2023-12-12 17:21:14 +01:00
EEVEE-Next: Light falloff not working when radius is 0.0

Closing as duplicate of #114284.

Miguel Pozo closed issue blender/blender#115925 2023-12-12 15:28:52 +01:00
Accessing material panel after switching to EEVEE Next crashes Blender
Miguel Pozo pushed to main at blender/blender 2023-12-11 20:23:09 +01:00
73a5826bf5 Fix: EEVEE-Next: Film matrix