Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to pull-fix-depsgraph-obdata-shading at pragma37/blender 2023-11-30 16:08:29 +01:00
ee5a59169f Move obdata shading operation to build_object_geometry_datablock
0185609a26 Fix: GPv3: Smoothing even with factor of 0
83287624bc Anim: Change how Only Insert Needed works
f47b1b41c2 Cleanup: compiler warning in release build
9ffd6dabf0 Fix build error in freestyle when not using precompiled headers
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Miguel Pozo created branch pull-fix-depsgraph-obdata-shading in pragma37/blender 2023-11-30 16:08:29 +01:00
Miguel Pozo pushed to pull-eevee-reset-cleanup at pragma37/blender 2023-11-29 20:11:04 +01:00
b7da9c1d87 Sync and sampling reset fixes/cleanup
dfc6b1deb6 Cleanup: Use C++ threading API in subdiv_ccg.cc
c28cb3d0ac Cleanup: Remove unused curve positions variable
db3d59d94d Fix #115570: Crash when using snap to volume and clipping region
5bc82b5b7c Geometry Nodes: Remove experimental volume nodes
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Miguel Pozo created branch pull-eevee-reset-cleanup in pragma37/blender 2023-11-29 20:11:04 +01:00
2438d1e704 Move gradient_noise out of the loop
dad5e09c7a Merge branch 'main' into pull-eevee-next-irradiance-grid-smooth-transitions
09caf59690 Fix #115298: Sculpt mask removed with undo involving mode change
c083b3b8d2 Cleanup: Remove outdated normals comment for mesh validation
19b9b8d431 Cleanup: Move mesh looptri real edges function
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Miguel Pozo pushed to main at blender/blender 2023-11-29 15:44:30 +01:00
21712cf746 Fix: EEVEE-Next: Object::visibility_flag in material_sync
Miguel Pozo deleted branch pull-fix-shadow-sync from pragma37/blender 2023-11-29 15:44:29 +01:00
Miguel Pozo closed issue blender/blender#115488 2023-11-29 15:44:28 +01:00
EEVEE Next: Cannot Disable Material nor Object Shadowing.
Miguel Pozo merged pull request blender/blender#115575 2023-11-29 15:44:27 +01:00
Fix: EEVEE-Next: Object::visibility_flag in material_sync
Miguel Pozo created pull request blender/blender#115575 2023-11-29 15:34:51 +01:00
Fix: EEVEE-Next: Object::visibility_flag in material_sync
Miguel Pozo pushed to pull-fix-shadow-sync at pragma37/blender 2023-11-29 15:18:29 +01:00
865ce3948b Fix probe material sync
Miguel Pozo pushed to pull-fix-shadow-sync at pragma37/blender 2023-11-28 21:07:37 +01:00
9cdb128a04 Remove visibility flags from shader_uuid
81f3a28dcb Handle visibility flags from materials
b741fa4904 Revert "Fix shadow sync"
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Miguel Pozo pushed to pull-fix-shadow-sync at pragma37/blender 2023-11-28 19:31:16 +01:00
8e7a23eab0 Fix shadow sync
Miguel Pozo created branch pull-fix-shadow-sync in pragma37/blender 2023-11-28 19:30:55 +01:00
Miguel Pozo pushed to pull-fix-shadow-sync at pragma37/blender 2023-11-28 19:30:55 +01:00
b9fba005bd GPv3: Lock unselect materials operator
86362f14f9 UI: Improve description of custom asset library type
0156169a9c Fix #115431: Crash on right click on string button inside menu
e3b3399bcb Cleanup: Add constructor/destructor for drag data to avoid includes
265aebd7be Fix: FCurve colors on bones
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Miguel Pozo commented on issue blender/blender#115488 2023-11-28 17:33:20 +01:00
EEVEE Next: Cannot Disable Material nor Object Shadowing.

I can't reproduce it.

Miguel Pozo pushed to blender-v4.0-release at blender/blender 2023-11-27 20:04:36 +01:00
cde438df81 Rename isect_data functions
Miguel Pozo pushed to main at blender/blender 2023-11-27 12:23:37 +01:00
fe90c82b20 EEVEE-Next: Fix ObjectHandle::recalc
Miguel Pozo closed issue blender/blender#114170 2023-11-27 12:23:35 +01:00
EEVEE Next: Shadow does not update with shader changes
Miguel Pozo closed issue blender/blender#114696 2023-11-27 12:23:32 +01:00
EEVEE Next: Linked / instanced objects dont update properly