Block a user
Miguel Pozo
deleted branch pull-recalc-last_update-eevee from pragma37/blender
2023-11-27 12:23:30 +01:00
EEVEE Next: Instanced lights do not update immediately
EEVEE-Next: Fix ObjectHandle::recalc
156a342690
Remove debug printf
fd08c3c947
Use last_update in EEVEE
8ae80abe5f
Fix: Various Small GLSL Material Tweaks
78de9138e5
Core: Add ObjectRuntime::last_update transform, geometry and shading
9042773d93
GPU: Resolve compilation error in Metal caused by type ambiguity
Miguel Pozo
deleted branch pull-recalc-last_updated from pragma37/blender
2023-11-27 12:03:30 +01:00
Core: Add ObjectRuntime::last_update transform, geometry and shading
GPU: Resolve compilation error in Metal caused by type ambiguity
EEVEE Next Refractive error at center when IOR is ~1.0 on a thick curvy surface.
Cleanup: Draw: Add Manager::update_handle_frustum_culling_test
EEVEE-Next: Irradiance Grid smooth transitions
I've simplified the loop part a bit, but I don't know how to move the interlieved_gradient_noise call out of the loop without decreasing quality. This is only computed on the volume edges, I…
Miguel Pozo
pushed to pull-eevee-next-irradiance-grid-smooth-transitions at pragma37/blender
2023-11-24 18:42:19 +01:00
7877645d1b
Move rng_get out of the loop
ac88fbaf0c
Fixes after merge
51a526b817
Merge branch 'main' into pull-eevee-next-irradiance-grid-smooth-transitions
ecb0d25c6f
Assets: RNA: Add RNA struct for 'AssetWeakReference' data.
a65cd72479
Fix: Segfault when inserting keyframes
76f535e80f
Cleanup: Rename DEG_update_count to DEG_get_update_count
cd7b7ec31c
Cleanup: Remove no-op callback
Miguel Pozo
created branch pull-manager-update-culling in pragma37/blender
2023-11-24 16:15:13 +01:00
648323c678
Add Manager::update_handle_frustum_culling_test
ecb0d25c6f
Assets: RNA: Add RNA struct for 'AssetWeakReference' data.
a65cd72479
Fix: Segfault when inserting keyframes
9c2330d821
Assets: Cleanup/deduplicate usages of RNA enum for asset lib types.
ec772ed2f1
Vulkan: Timeline Semaphores