Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo deleted branch pull-eevee-shadow-settings from pragma37/blender 2023-11-06 15:45:12 +01:00
Miguel Pozo merged pull request blender/blender#113980 2023-11-06 15:45:11 +01:00
EEVEE-Next: New shadow settings
Miguel Pozo pushed to main at blender/blender 2023-11-06 15:45:11 +01:00
6d0b5e2ace EEVEE-Next: New shadow settings
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-11-06 15:42:58 +01:00
d26b075293 Update BLENDER_FILE_SUBVERSION
4b6215de7b Merge branch 'main' into pull-eevee-shadow-settings
5258b17ef6 Fix #114260: Compositor sometimes produces straight alpha
056595e5fb Merge branch 'blender-v4.0-release'
46e291470f I18N: Updated translations from git/weblate repository.
Compare 42 commits »
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-11-06 15:38:57 +01:00
2f459d26fa Always use the old default for use_transparent_shadow in Cycles
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-11-03 19:27:57 +01:00
7f182c123c Merge branch 'main' into pull-eevee-shadow-settings
9b0ea21a5b USD: Fix Export progress report.
6833202ab3 PLY: improve import of custom vertex normals
27faf83fff Merge branch 'blender-v4.0-release'
e623d07362 Fix missing relations built for camera referenced by markers
Compare 290 commits »
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-11-03 19:23:12 +01:00
adc0189d75 Decide engine based on first Scene
Miguel Pozo commented on pull request blender/blender#114259 2023-11-03 18:36:54 +01:00
EEVEE-Next: Add horizon scan to raytracing module

I think 0.2 is way too low for reflections.

Miguel Pozo suggested changes for blender/blender#114259 2023-11-03 18:36:54 +01:00
EEVEE-Next: Add horizon scan to raytracing module

The results for diffuse look really good.

Miguel Pozo commented on pull request blender/blender#114259 2023-11-03 18:36:53 +01:00
EEVEE-Next: Add horizon scan to raytracing module

Maybe not for this PR, but I think this function as a whole ( RayTraceModule::sync) could really benefit from comments explaining at a high level what each pass does and how they relate to each other.

Miguel Pozo commented on pull request blender/blender#114259 2023-11-03 18:36:52 +01:00
EEVEE-Next: Add horizon scan to raytracing module

It took me some effort to realize this is just a map_range.

Miguel Pozo pushed to pull-extend-bbox at pragma37/blender 2023-11-03 15:37:17 +01:00
af85e3cc95 Address feedback
Miguel Pozo pushed to main at blender/blender 2023-11-03 15:26:29 +01:00
e3d4db5ded Fix: EEVEE-Next: Planar display probe shader compilation
Miguel Pozo deleted branch pull-eevee-probes-display from pragma37/blender 2023-11-02 17:08:24 +01:00
Miguel Pozo pushed to main at blender/blender 2023-11-02 17:08:24 +01:00
b679ea939a EEVEE-Next: Per probe viewport display
Miguel Pozo merged pull request blender/blender#114176 2023-11-02 17:08:23 +01:00
EEVEE-Next: Per probe viewport display
Miguel Pozo pushed to pull-extend-bbox at pragma37/blender 2023-11-02 17:04:39 +01:00
9eb062c15a Inflate bounds after material sync
f597a7cdc6 Add GPU_material_has_displacement_output
28aa4243b7 Add Manager::update_handle_bounds
226d1958fa Remove defaults
95d33150d5 Merge branch 'main' into pull-extend-bbox
Compare 153 commits »
Miguel Pozo pushed to pull-eevee-probes-display at pragma37/blender 2023-11-02 15:50:39 +01:00
5dc0782baf Rename Python display variables
b97c675b92 Merge branch 'main' into pull-eevee-probes-display
40a46629a2 Merge branch 'blender-v4.0-release'
67445c2353 Fix #114152: Blender crashes when loading files with unknown IDProperty types.
22e706e87a Cleanup: Use utility function to fill triangle face offsets
Compare 156 commits »
Miguel Pozo pushed to pull-eevee-shadow-settings at pragma37/blender 2023-10-31 20:27:02 +01:00
a6d42808ff Use SET_FLAG_FROM_TEST