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bpy module not compiled with Audaspace
When run in background mode, blender disables the sound device:
BKE_sound_force_device("None");
a62f1dc6cc/source/creator/c
…
bpy module not compiled with Audaspace
Hmm, since I enabled Audaspace but left the platform devices disabled (Jack, CoreAudio etc.) - and my sample is able to load an audio file, I wonder if it is still keeping the audio device open?…
bpy module not compiled with Audaspace
FYI, I enabled Audaspace and rebuilt the wheel:
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake
index 273d29a4d03..abf11e2cfbb…
bpy module not compiled with Audaspace